Wouldn't be surprised if they have 4 teams based on those numbers. Imagine: spiderman team, wolverine team, ratchet and clank team and then a resistance team? 😁 I know wishful thinking. But if each one takes like 4 years to develop a gsme that's still them releasing a title most years. Which is really impressive. They have done some vr stuff in the past actually so maybe they have a side project with a handful of people like before doing some VR stuff for psvr2
1 Billion in subscription revenue yet gaming division is down 3% overall. Hardware revenue is down 30%. They did 2.6bn in revenue last fiscal year bases ok this that night now be ore like 3.5bn but with increases in costs such as power for the data centres amd all the devs they gotta pay off. I'm not convinced they'll make much profit
Oh you can see it too, good. Games pass is clearly a means to capture market share and attack their competitors revenue streams.
Consoles aren't going anywhere yeah pc will likely be an option but so will consoles. Internet infrastructure and the obstacle of latency which it isn't clear there is a way around it.
As for locking out content these guys haven't even released a game and their first title was already a PlayStation owned IP and an exclusive. When we talk about locking out content it's about buying fucking publishers that release their games multiplatform (and infact sell th...
It's called inflation people if the currency is worth less prices go up.
It's broken capitalism. That's why you have regulators to regulate capitalism and control this kind if behaviour.
Over half the team most of them senior leadership have reportedly left.
It's their api's and operating system it has more overhead than the OS and api's on PlayStation part of the legacy of being so interconnected with Windows/pc.
Stellar blade was a cancelled until.sonnycame along and supported the dev.... as I understand it.
Series s is crap? Lol
MM wasn't incharge of or a major contributer to one of sonys top ips. If Neil druckman left naughty dog that woukd be big news yeah....
@tapeqejo I admit I'm surprised the abk deal is probably going to be allowed but fir totally different reasons. I don't recall anyone ever saying initially they expected it to be blocked based upon streaming market but rather the fact its one of the largest publishers and Microsoft is basically trying to buy success in the industry which isn't good in any industry.
I mean its hardly a graphically demanding game its a top down game for starters. It has a nice level of detail but this really isn't a win the way its reported- its like the basics you should expect from a title like this....
Given regulators concerns over the cloud industry already - I cannot see any way in hell thry would allow Microsoft to acquire Netflix.
3.6 billion is just about breaking even and actually records show they made 2.6 billion last year. Once you factor in spending on wages from their over 20 studios, development costs, paying devs for games to be on game pass and paying them even more to be there day maintaining the server farms etc.
Octopath traveler 2 didn't sell well on PlayStation? I wonder why? Probably because the first didn't release on PlayStation so most gamers played that elsewhere and then played the sequel in the same place (switch I'd bet).
This would require Microsoft to actually invest in innovation and creating something new rather than just buying up what's already been created and made popular through multiplatform releases. So they'll never do it.
And you avoid getting into trouble by ensuring you make money when you have theboppertunity and put it away for a rainy day.
Honestly thr medium backpack and the unnecessary 4th slot aren't an issue although I don't like the potential for this to spread further and become things that impact gameplay more....
There's a ghostbuaters coop vr gsme in development atm by another studio.