Pointless (and kinda dumb) to change the word? Yes.
Will it stop me from buying the trilogy? No.
I don't think core gamers DO hate the Wii. Fanboys do, and that's a whole other animal.
The graphics in games like Galaxy, Corruption, MadWorld, etc. are just fine (even Zelda, and that's off last gen specs).
The remote works VERY well for certain genres. I wouldn't trade a "traditional" controller for a game like Madden, but after playing Prime 3, there was no going back to dual analog for me in a FPS.
Games?
Galaxy, Zelda, Tiger Woods...
Mastiff -- But Other M is already deep in development, prepping for release next year. The trailer showed FPS parts peppered in. That would make for three new Metroid games on Wii, and five total.
Big N has been pretty conservative with Metroid releases before; they haven't rushed 'em (even skipping one whole gen). 5 games for one platform seems...saturated.
How many of these articles are we going to see?
Of course a price drop is coming...eventually. Everyone knows it.
Does Nintendo NEED it right now? Probably not. If the PS3/360Elite sustain sales from their price drops, then yes, Nintendo will also drop the price of the Wii. We'll see.
January can't come fast enough for the formal release.
Zelda would be at the top of my list. But I would expect Nintendo to make that the grand finale for the next E3.
I'm honestly not sure how great a Retro-produced Zelda game would be, but I'd pay to find out. That would be one hell of a megaton announcement.
But it's probably 99.9% certain they're working on something else.
The Wii has been turning a profit from day one; not taking losses for hardware prices, plus having huge recalls (having a high failure rate is guaranteed to lose you money). Pretending otherwise goes into the epic fail category.
I think IGN is usually in the ballpark with their review scores (which is mostly what we gamers care about). But the editors are fanboys. For example:
http://ps3.ign.com...
Of course. It's Retro we're talking about here. They made three AAA titles in a very short span of time, and all three stand the test of time. I can't wait to see what they do next.
A dark/light war would be something. You could add in some RTS elements -- commanding knights for Hyrule against Ganondorf's forces. It would work great with Motion Plus (signals to send in an infantry, have archers shoot, call in the calvary), fighting on Hyrule field in front of Castletown.
Can't sacrifice the dungeon crawling, though.
Orchestrated music, Motion Plus swordplay, and a storyline that's at least as well done as the one in Twilight Princess would be ...
75 is right on the metascore right now:
http://www.metacritic.com/g...
Sounds like a fun, but flawed, game.
The two main complaints seem to be the pacing and a dated control configuration. I don't mind playing an exploration-heavy game with a plot that isn't like an action movie, but if the controls are too tank-like (like most RE games), then this will be a rental. ...
A new F-Zero would make my day, that's for sure.
Yep, that list pretty much covers it. Miyamoto's imagination encompasses this, but I think "location, location, location" is probably the biggest deal with SMG. Even Mario needs a break from the Mushroom Kingdom every now and again.
It was a vindication for Nintendo's strategy for this gen. And I'd be surprised if something like the next proper Halo doesn't have some sort of motion controls for aiming; pointer aiming just works better than dual analog. I wonder what the "core" who wrote off motion controls will think of that?
That said...I prefer a regular controller for games like Madden. It's not like a traditional controller will become obsolete all of a sudden.
Anywho...Other M ...
The Sega hardcore titles have probably all turned a profit. They sold comparable to PS2 games like Psychonauts, Okami and Ico. Not every game can sell like Halo, and that doesn't make them failures.
As for Nintendo, they will have rolled out two Marios, two Zeldas, two Metroids (plus a trilogy compilation), two 2D Mario platformers (plus a Wario 2D platformer), two Excite racers, Brawl, Kart, Battalion Wars, Punch Out...and maybe Kid Icarus, Star Fox and whatever Retro is skunk...
Well put, Product.
Sony's console was wildly overpriced when it launched (I know it was a techie dream come true, but $600 for a game console is ridiculous), and you could make the argument for Microsoft's being overpriced, too. They realized this and cut down.
Nintendo found the sweet spot. The 360 and PS3 will see a spike in sales, but unless that spike is sustained and the HD consoles consistently outsell Nintendo on a monthly basis, Big N has no reason to cut t...
Stop talking sense, man. ; )
It's basic economics, but no one here seems to want to admit as much. Nintendo found the pricing sweet spot, and it has worked (and it's not just paying for a GC; you're paying for a super-charged GC plus the dev costs of designing motion controls, a new interface and marketing).
As Alacrist says below, Nintendo simply dropped their price ahead of release, really. No one complained at launch, or for months afterward, that the Wii was o...
I understand that everyone wants it on whatever console they own so that they can play this...but I don't think HD is a prerequisite for Okami.
The original is timeless because it's all about the art style and art direction, not the number of polys onscreen or the overall sharpness (some reviewers complained that the Wii version was TOO sharp because of the paper filter being more subtle). The original looks as fresh today as it did the day it was released. It's almost "th...
Really? That sucks. You sure it isn't the dual disc problem? If you've got a copy of Smash Bros, try booting it up to make sure.
Onto the review...it's low. I get CCC's ranking system puts anything above a 4.4 as a "must buy," but that translates to a score of 88 for this game. If three AAA titles for $50 isn't an "A" score, I don't know what is.
And this made me laugh:
"Nevertheless, all three games look great, not quite Th...
Bioshock did well in both fire and water lists. And it has better art direction than just about anything else out this gen, too, IMO.