NM, double post.
I'm on the fence with this one. Some reviews barely mention any framerate problems, and others say the opposite.
This, COD:BO and Con2 make for a crowded field. I'm not buying three FPS.
This reviewer is definitely a huge fan of the original (just look at how he says the first game pulled him into console gaming), and if it lives up to the legend for him, that's a good sign.
Dude, GI's Wii reviews always tend to be jokey. I mean, they put up a second opinion on Metroid Prime Trilogy that trashed the control scheme and said the GC's was better (let that one sink in for a sec).
They were asking for old school in GE, but completely overlooked the old school mode without regenerative health. They said good stuff about the online, then said the replay value was moderately low. I mean...intellectual consistency just isn't their strong po...
Yeah, kinda funny how that works. The "novelty" of motion controls has worn so far off that Sony and Microsoft are copying it and hoping to take a bite out of the Wii's market.
^
Yep, this.
That's why I never understand when ANY Wii game, whether it's first or third party, gets crap over not getting huge opening sales. They all have long burns (even games like MadWorld). The games don't open like Halo or COD or GTA because few games do, and almost no Wii games get huge advertising budgets to begin with.
Some people complained about hit detection, but I never really had many problems in MWR. Its online was actually decent, especially compared to MOH:H2 and Conduit.
If they can iron out the pop-in problems (especially noticeable with scoped weapons), it'll be even better.
It's kinda funny how they segmented the games; Fusion and Zero Mission were more linear than Super, but Echoes and Corruption were nowhere near as "open" (or gave the illusion of being "open ended") as Super or the original Prime.
But big ups to IGN for noting the natural progression of the series. People acted like Other M was completely foreign. It wasn't. It was the direction the series had been moving. It's not 1994 anymore.
<...
I'm honestly kinda astonished at the Kirby love. Reviewers told Nintendo "make a game by current standards (voice acting, orchestrated score, etc.)" and then they all promptly crapped on Metroid: Other M (a game with flaws, but still very, very good). They go back and make a Kirby game that skews even YOUNGER than Kirby usually does, and everyone loses their mind.
Big ups to Good-Feel on this one, though. They made a GREAT Warioland in 2008, and no one really...
Yeah, pretty much what Optical said (how the heck did he get disagrees on this?).
Nintendo has rolled out a good lineup (after having some so-so years), and they aren't exactly even competing against Sony or Microsoft. The people who wanted a Wii for motion controls bought a Wii; the people who wanted first-party Nintendo games did, too. Sony and Microsoft are after the "expanded market" but doing so with add-on peripherals; not exactly the greatest recipe for...
Holy eff. I can't believe it.
Truly.
Someone...talking...sense?
"This self-conscious statement is one of the first that players hear spoken by Samus Aran, the ruthless bounty hunter and heroine of the classic Metroid series. In Metroid: Other M, the formerly silent character is given voice for the first time, a voice that goes against everything her character once stood for and backtracks on the trails she once blazed."
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Clicking on that link and reading that was lik...
"But Hagmaier explained that Nintendo’s assistance did not come only from the marketing side.
"'[Nintendo] mainly just helped with the gameplay side — constant feedback and constant visits to the developer [Eurocom],' said Hagmaier."
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Not surprising. Retro Studios helped out with Red Steel 2 ( 5599d ago 1 agree0 disagreeView comment
Well...yeah. Of course they're "further along this process." Hardware designers (for every company) don't just sit around after a console gets released and smoke cigars. I'm sure the Wii's successor is very, very far along the way (probably with as much care being paid to the controller as to the cpu/gpu).
Shh...no talking sense allowed, man.
lol
2/10 is shovelware. Broken shovelware. Broken controls, ridiculously unreliable framerate, the type of game that literally is UNPLAYABLE. That doesn't describe Other M, no matter how hard any reviewer would like to pretend otherwise.
If you actually think the STORY was better than the GAME, then we weren't playing the same game.
Linearity a problem? Fusion, Echoes and Corruption were also linear. You backtracked, but they wer...
I'd be down for NMH3, but he needs to get back to Travis being less of some street legend. I think that was the fatal flaw of part 2: the bosses were just sword fodder, whereas in the first one they were his peers. That's probably not the best explanation...but something just felt amiss in NMH2. They really should've included an open world, too.
Can't wait to see what he comes up with for the 3DS.
[SPOILERS]
Yeah, they're right about Sector Zero. What I wouldn't give to have that as DLC. But I don't think the game peaked 3/4 through (the boss fight with Nightmare was AWESOME, and I really enjoyed most of the bosses, to boot); I thought the best part was the epilogue. It was the most Metroid-y part of Other M, IMO.
I need to get back to the game, but there's too much football to watch today.
Man, I really love this game. But I don't think it's perfect (being able to customize your turn speed in first person and ditching the "concrete boots" parts would've been my chief edits).
But for a site called relyonhorror, I can see the perspective. Turn up your speakers and play this game in the dark. Yeah, this is the most intense, tension-filled Metroid ever made.
Ah, haven't seen you around for awhile. How ya been?
I've seen the framerate problems brought up in a few reviews, which has made me hold off on buying it. I'll end up with COD:BO or GE, though.