It's not everything we know.
I want to know what end-game stuff there is. More to the point, why we have it.
It's all about getting better gear and making your guy more powerful...for what?
PVP is balanced. Raids? Well only around 10% of people will even be able to play them let alone beat them, what with the retarded friends requirement.
I just don't see a point.
If you level up fast, you need...
Every time I see this game, I can't help but think of CA saying they wanted the Alien's AI to be revolutionary.
And the whole game basically depends on it.
It's a good thing CA do such a good job with AI in their flagship Total War games recently........
OH NO WAIT!
Rome 2 was just a ridiculous, pathetic disaster in execution. Insanely bad performance and some of the worst AI in gaming memory.
En...
Spoilers you moron.
Not with the current PSN prices they're not.
£55 on PSN, £45 from Amazon which is the cheapest most of the time.
And if you buy CD Keys, games on Steam can be had on release for as low as £20.
The only way digital will be successful on consoles is if the prices are halved. Which won't happen because there are too many costs involved that push prices up.
It's why console games have always been more ...
And yet recently gaming PC hardware sales have been reported as "dominating consoles" and are the strongest in years.
http://uk.ign.com/articles/...
Weird how the game was so polished with just a few issues compared to this...slight mess.
I've seen entire buildings gone, loads of pop in, noticeable framerate drops, especially involving water or explosions.
Nowhere near perfect at all. Seems like the reviewers rode the hype train on this one, drooling over the (not constant) 60 FPS.
True. It's not constant 60 FPS. Eurogamer proved it.
4K is a joke. To get 60 FPS at 4K, you need a MINIMUM of 2 GTX Titans.
That's like £1500 for the cards alone.
What does make me laugh is people think the PS4 will do 4K, when you need a £400+ card just to get above 10 FPS.
The one thing I'm looking forward to, is that this might finally put the 60 vs 30 FPS debate to bed.
60 as standard from now on, no excuses please.
Almost every review is highlighting how much better games run and play at 60 FPS compared to 30, making aiming easier, more responsive etc.
Thief was ruined by consoles, sorry, it's just fact. Why else were the maps so linear compared to the first 3 games? Why was "focus" added? All to appeal to the "casual" gamer, when Thief was known for it's hardcore awesomeness with massive maps that ACTUALLY had multiple choices.
Titanfall. Well that's self-explanatory really.
Dark Souls 2 was hyped because they lied about the graphics. I love the DS series, but Demon'...
Agreed.
Fun to play even though the content length worries me, seems like MP might be what they're basing "hundreds of hours" on, solidly made and presented, looks pretty good but not mind blowing, 30 FPS in inexcusable, but yeah it feels like typical Bungie.
Nothing new or original, just a solid shooter.
Certainly not worthy of the hype, but a good addition to the genre for sure.
Best skies in gaming?
RAGE says Hi. Skyrim says Hi.
I'm sorry, I really, genuinely enjoyed the beta, but the sky during the loading screen when the voiceover kicks in and your ship is flying is just terrible.
Except it's not 60 FPS.
It's 60 FPS most of the time.
Mods are the extra layer of icing, the sprinkle of beauty, that extra step.
Vanilla Skyrim is a pretty damn awesome game. The mods just made it look, run, play and feel better.
Wolfenstein? Really?
Isn't it just another generic shooter?
Well yeah the whole scenario makes sense.
The reasoning for the missions and the objectives don't. Tell me why we went to the moon after the missions on Old Russia, WITHOUT CHEATING?
Because I can't.
But that's because it's a beta, not necessarily in order, and is completely out of context.
What's it called again?
Unchar...Uncharded? Unch...something.
I love how nobody has commented on this.
"Hmm, these graphics beat anything on consoles ever. Let's stay away from it so it doesn't get popular on N4G so the truth doesn't come out."
They've said the beta will end when they say it ends, and the 27th was just a target, not set in stone.
Unfortunately, I think most of us will walk away with a sour taste now, what with the recent "one zone per map" news.
Lots of debating and trolling and flaming to come before September.
If Activision has any sense, they'll be putting Bungie on the defence and damage control first thing Monday morning, clarifying the worri...
Paid DLC guaranteed. It's Activision.
This is quite a killer, and judging by Reddit, Neogaf etc, has pissed a lot of people off and killed their excitement.
They said the beta was 10% of the full content. Well, if there's only 5 or 6 planets, that's worrying, not exciting.
Lack of content springs to mind now. I would have expected 3 or 4 zones per planet. Yeah, there's like 5-8 missions in each zone, but they just dump you...
@N4GDgAPc
No it doesn't.
In-game cutscenes no way reflect the in-game engine. Look at TLOU on PS3.
The cutscenes used a far higher poly count than in-game.
Same will be true with Uncharted 4, nobody is willing to accept it.
No game ever created has the same graphics in-game as a CGI cutscene, or even an "in-game" render, regardless of what the devs say.
If it's not been don...