There can be a lot trash talk and logical criticsm and a game can still sell millions. Concord though didn't pass its test of release.
That's tough, that's unforgiving and it hurts.
But it had its chance. It should be benficial for everyone to dust it off and to just move on.
Quite a business decision to deny T2 the Perfect Dark IP and reject Steven Spielberg as director for Call of Duty over "full control" and marketing reasons.
A State of Play dedicated to their 1st party games would be great!
And awesome, if none other than Kevin Butler opens it by putting on his suit one more time.
So - what would be the deal about getting surprised?
Other than being confronted with comments like: "See, I told you so!", there's nothing bad or wrong about getting surprised.
I personally don't see any value for Sony to do it. I just don't. With the exception of temporarily revenue at a 70% cut.
While selling more copies of first party titles during a running fiscal year only on Playstation at a 100% cut than w...
How come that YOU are allowed to talk about it with certainty, but I am not?
I can't picture SIE releasing their biggest singleplayer games on Xbox.
If you disagree, then say "I can picture it!"
But please for the love of God stop pretending you're somewhat of a higher power being insulted and seeing things more clear than others.
When, as undeniable fact, you don't know shit about what's goi...
You could clearly see 47's DNA.
Which ... wasn't quite surprising to me since they are one of the very few studios out there that still use their own engine (which is the same as in Hitman).
Liked the artdesign, liked the combat, liked the background music.
Didn't like the driving part. And noticed minor to noticable engine hickups here and there.
In summary though, I'd still buy it.
I won't open the box extensively, but:
Personally, I can't picture SIE opening their biggest singleplayer IPs for Xbox at any time.
So, unsolved questions about the long-term ownership of the IP were responsible for the deal to collapse.
Interesting.
Third parties have always been a huge portion of revenue, actually the biggest.
State of Plays have always been largely promoting third parties.
I don't understand feeling attacked/disappointed by a State of Play promoting a third party.
It's not as if there's an annual limit the Internet can host shows. And it's not as if there's an annual limit Playstation can hold State of Plays.
Which always leads to that unspoken ... thing ... that studios seem to not "be able" to see how a game is running on their devkit just a month before release.
And then a week after release give a statement: "Oh wow. Didn't know it runs piss poor."
It's ... actually upsetting me big time they're fooling us so shamelessly.
@Choco
I really can't say if FOX Engine was hard to program for.
I mean ... the engine was even easily swappable into Pro Evolution Soccer, iirc.
"Yeah, I loved Fox Engine, and wished Konami kept investing it in, but do we really expect them to make the right choice? Of course we can't, so they serve more Unreal Engine slop."
You totally pick me up here.
I even claim Kojima and his...
It really is an absolutely outstanding support from HelloGames for No Man's Sky, f'n unbelievable.
It's still beyond me how they could ditch FOX Engine ... for UE5.
Metal Gear Solid Delta: Frame Eater.
I think it's pretty safe to say that across all platforms, the first 5 to 10 million buyers have probably always been the most loyal ones, no matter the quality nor quantity of software support.
No big deal (well, maybe it is), but:
They're working on E-Day with UE5. And Gears 1 was UE3. I wonder why they didn't use UE5 for Gears Reloaded, too.
Wouldn't it have been a much, much better way to revive and promote this iconic franchise again?
I mean even MGS3 was remade in UE5 from scratch, despite being older than Gears 1 and not even running on UE originally.
This are these kinds of business deci...
Heck, I don't even know what that engine was that had run MGS4 or where it's now.
But somewhere that code must have been gotten stored and locked.
I dunno if it's easily able to just getting remastered.
MGS4 is in a very difficult to work with cage I assume.
Out of all Solids, MGS4 would be my top favorite game to be gotten remade. That opening scene with up-to-date graphics and physics? Oh hell yeah.
Preferrably with FOX Engine, but sadly Konami seem to have dumped it.
I really do believe that if this engine could have went with Kojima or someone else away from Konami, FOX Engine could have been great for licensing to others, too.
Then we'd not only have EA FC, but also EA BC.
"Great"!
Call of Duty ain't the only franchise in that regard, to be fair, but:
Still dragging PS4 and Xbox One for one of the top 10 franchises in the world shouldn't be even worth 69 bucks.
While many other, much, much (!) smaller IPs already said: "Yup, let's do it, WE need current-gen-only specs to create the ideas we have!"
We're almost five full years into current-gen.
Yeah, what's his name again?
Evans Gamehill?