In 2022, Spencer said there were subsidizing the combination S|X with $200 total. That was before tariffs.
For consoles which barely only sell ~150k globally at this point in time, and likely only continue to drop, yes, I get it they just don't wanna lose money anymore.
Series X at $649 in the US, October 3rd, right when the biggest quarter of the year starts - I mean that's it.
It's insane to me (Europe) what Americans alre...
It's only the digital edition, which is sold at 20:80 globally compared to the disc edition.
I think it's a good way to reduce costs for their least popular unit without bumping the retail price tag again for everyone.
How much of a coincidence at this point in time still is it that it's, again, an Unreal Engine 5 game?
He wasn't, since Zenimax Media's biggest shareholder had sold their stock to Microsoft.
"Loftis agreed and said the service causes “weird inner tensions” within the company: “I could (and may someday) write pages on the weird inner tensions this creates.”
Looking forward.
I'm already very interested in reading some insider's flashbacks about Microsoft's Series generation in general.
During the FTC trial we already got a little glimpse at some very telling internal communication at Xbox.
... because you know as well as I do there's a difference between "bringing" and "bringing back".
And in:
Simply continue to publish them as new current owner.
@Daousemoj
Well, at least thank you for confirming by yourself that you indeed are the same guy over and over again that's bombarding this site with daily alt accounts.
(Not that noone couldn't tell before.)
I don't bite that apple.
The only games Microsoft really (!) opened to others (Playstation) thus far were Forza and Gears.
All they had done since the buyouts from Ninja Theory to Zenimax and to ActivisionBlizzardKing was stripping off games from Playstation, purposely, and now start bringing them back to Playstation.
Because otherwise, their revenue would have fallen down another cliff.
I refuse, by facts, that m...
The "war" phrasing has always been an exaggerated metaphor. But 'fierce competition' wasn't.
• Just 3 years ago, Microsoft spends 75bn USD taking over Playstation's biggest 3rd party IPs.
• 5 years prior to that, Microsoft introduces the Game Pass with day 1 releases.
• In the middle of it with the FTC trial and leaks of documents, it's shown Microsoft wanted 3rds to publish exclusively in GP.
<...
Yeah, what's his name again?
Evans Gamehill?
There can be a lot trash talk and logical criticsm and a game can still sell millions. Concord though didn't pass its test of release.
That's tough, that's unforgiving and it hurts.
But it had its chance. It should be benficial for everyone to dust it off and to just move on.
Quite a business decision to deny T2 the Perfect Dark IP and reject Steven Spielberg as director for Call of Duty over "full control" and marketing reasons.
A State of Play dedicated to their 1st party games would be great!
And awesome, if none other than Kevin Butler opens it by putting on his suit one more time.
So - what would be the deal about getting surprised?
Other than being confronted with comments like: "See, I told you so!", there's nothing bad or wrong about getting surprised.
I personally don't see any value for Sony to do it. I just don't. With the exception of temporarily revenue at a 70% cut.
While selling more copies of first party titles during a running fiscal year only on Playstation at a 100% cut than w...
How come that YOU are allowed to talk about it with certainty, but I am not?
I can't picture SIE releasing their biggest singleplayer games on Xbox.
If you disagree, then say "I can picture it!"
But please for the love of God stop pretending you're somewhat of a higher power being insulted and seeing things more clear than others.
When, as undeniable fact, you don't know shit about what's goi...
You could clearly see 47's DNA.
Which ... wasn't quite surprising to me since they are one of the very few studios out there that still use their own engine (which is the same as in Hitman).
Liked the artdesign, liked the combat, liked the background music.
Didn't like the driving part. And noticed minor to noticable engine hickups here and there.
In summary though, I'd still buy it.
I won't open the box extensively, but:
Personally, I can't picture SIE opening their biggest singleplayer IPs for Xbox at any time.
So, unsolved questions about the long-term ownership of the IP were responsible for the deal to collapse.
Interesting.
Third parties have always been a huge portion of revenue, actually the biggest.
State of Plays have always been largely promoting third parties.
I don't understand feeling attacked/disappointed by a State of Play promoting a third party.
It's not as if there's an annual limit the Internet can host shows. And it's not as if there's an annual limit Playstation can hold State of Plays.
I think this was a decision purely driven by licensing terms and inevitable negotiations with Sony Interactive Entertainment at the time OD was pitched first.
As a collab originally announced by XGS and Kojima, the Decima Engine wasn't a given, since it's property of Sony, not Kojima.