@ Elda
That's what I did but he really made you chase that ass. I honestly don't remember all that much about that fight but I do remember staying all over the tail and just slashing at it til it died. Ebrietas had a way of turning quickly though.
Kehl Bayern writes for 'thesportsreport' and has nothing to do with CDPR or the development of the game. You're completely ignorant in regards to this game (like most of us) but at least some of us understand that this is the perspective they chose and want people to play in.
Also, are you making this game or is CDPR? This is the game they want the world to play. Nobody has to play it though. First person is the perspective they chose. So, yes, the ball is in th...
Of course it's all subjective, but I can't recall a single character as badass as Father Gascoigne in Sekiro. That dude has so much personality and some great lines.
"Beasts all over the shop. You'll be one of them, sooner or later."
"The sweet blood. Oh it sings to me. It's enough to make a man sick"
None of the characters of Sekiro have colorful personalities or cool backstories. They're all jus...
Agreed. Functionality over aesthetic. Few things are worse than a bad UI and menu setup. Menu bloat is almost a deal breaker.
It was interesting to see and learn about some of the top women at what I consider to be the top video game development studio.
These are awesome women.
The flaw in your comment is that you're lumping all of us together. Yeah, N4G leans PlayStation and the wanton hatred of Microsoft can be a bit over the top. I'll never forget that Aaron Greenberg article comment section as long as I live. That was hateful stuff. Still, not everyone here is like that. Some of us just like games, and aren't into the fanboy business.
Many people feel that a major part of Bloodborne's allure is its lovecraftian nature, and its nebulousness. People enjoyed the lore as much as the game play. I'm one of those people. If you prefer Sekiro that's no problem, but it isn't necessarily a better told story simply because it's a little more straightforward. As for "skill-based difficulty," I do believe Sekiro is a tad bit steeper as to its learning curve and mastery, but only by a little. I also think i...
I wouldn't say by a "huge margin" but I definitely feel that it's a more complete game in the sense that there's more to the story, more to the Hunter, more excitement with the bosses, and more to the game as a whole.
I feel compelled to beat Sekiro because I bought it and leaving it unfinished would only taunt me. It's still a great game, but for me, it's only memorable because of it's difficulty.
I think all fanboys do that.
Tons of disagrees and yet not a single rebuttal. When facts aren't convenient, and and attempting rebuttal would make them look foolish, they hit the disagree button for spite.
Yet, in this case, all that's being said is that the game will run in full, native 4K on Xbox One X. This is still of interest to people (Xbox One X owners in particular) because not every developer can pull that off.
Honestly...
What issues (aside from frame pacing which thankfully isn't an issue on Pro and X consoles) could their possibly be? The games are great. The level design is top notch as well.
Gotta go with Bloodborne. I just find it more fun and interesting overall. Sekiro is a great game though.
It's a damn huge difference. Exodus looked incredible on X as well, and ran great.
Lol. Not necessarily. Even for X (which I love) N4K can impact other things. Only when good performance is possible ALONG with N4K should N4K be the resolution. If the developer wants to ensure optimal performance at 1800p like Sekiro (which actually looks like N4K) that isn't lazy, it's smart.
Thankfully, Native 4K titles on X have been performing well and I've never thought, 'Man they should've lowered the resolution for better performance.'
I agree, they can dropkick the grille of an oncoming semi. If it's anything like the Chained Ogre's, that truck's going down.
Yeah, people are just terrified of good games...
It wasn't meant 2B.
2B or not 2B... not 2B.
It still borrows from traditional zombie lore. I've seen hierarchical zombies in other works of zombie fiction. This isn't the first time, nor is it the first time zombies have slept - I've seen nest/hive concepts elsewhere. I've seen zombies affected by weather before too. I've also seen "screamer" types.
The water I'll give ya.
Alan Wake was an excellent game. Well made and very well presented. You can tell it was cutting edge back then. Well, maybe one day.