There are more studios working on Oculus than any other VR platform. And every Sony game doesn't necessarily mean it's a potential VR game. The price difference is also minor. Since Oculus doesn't need a camera. And Microsoft can bundle Rift and eat the $50 to push numbers. Hell, they can split the fifty with Facebook.
If you think about this from the standpoint of someone new to VR on PC Scorpio is your best option.
What the hell is wrong with arrows to the knee?
Then it has to be Lost Planet or Amped. That game had tons of snow. Let it snow, let it snow, let it snow.
The stupid comments were always here.
Yes. You overclock this card and it is three times a PS4 before you add the CPU. Plus you could match it with a $100 APU for additional GPU assets.
I believe some of the other companies will release some cards with higher clocks and more power. The card has room for a higher clock speed.
Crossfire doesn't work for most games made with older APIs. But there is a reason it will be important moving forward, both AMD and NVIDIA are pushing it for vr. NVIDIA has VRLink and VRWorks. AMD has LiquidVR. Dual GPUs will be a thing. Let the past go. The 480 fits well for the majority of gamers.
And $229 gets you 8gbs of RAM.
And for any game using the modern APIs. Since it was AMD that guided the APIs towards their type of architecture. They were smart enough to show the industry with Mantle what their architecture wad capable of. Now NVIDIA has to play catch up.
I know nobody wants multiple GPUs but what's NVLink?
A lot of people are complaining about the use of AotS because it is a CPU intensive game. But the new APIs are all geared towards asynchronous compute and programming is moving in that direction. So today it's a handful of games, but that will grow with each year.
So if you're complaining because you're a NVIDIA fanboy, get over it. This will be happening a lot. Many of you had no problem applauding NVIDIA using GameWorks to gimp AMD cards. In this case, AMD de...
Crossfire and SLI are the best choice for vr if you look at what both NVIDIA and AMD are doing. VRWorks and Liquid VR are both about maximizing two GPUs for vr. So if vr is important to you the 480 looks like a great deal.
Mid-term update makes perfect sense.Sony admitted PSVR wasn't as capable as the PC platforms. Neo brings them solidly in position as the vr entry level. R480 has room to push the clock speed too, though it might be toned down to fit the 150TDP range. Still if VR requirements are for 3.5 teraflops, PSVR fits the bill. The thing that will keep PC gamers on PC is at $199 you can upgrade your GPU and buy Oculus for the same price. Cheaper really since you don't need a camera.
I really have a hard time believing anything these developers say nowadays. The architectures aren't that different. The Microsoft APU might be more similar to Intel CPUs since I believe they are using edram in their design now. But I haven't look at it much. Just like I never believe a PC/PS4 developers claims of small teams I don't buy into this either until I know what Intel is doing.
Your attempts to hold technology back will fail 2packs of Chains.
The play for Microsoft is simple, Xbox becomes your reference platform for gaming. If you look at the direction of computer devices the last year you find Microsoft setting the tone. At Computex this week it has been one answer after another to mainly two products. Surface Pro and Surface Book.
Xbox can serve that same design reference for gaming machines. AMD and Microsoft work closely together. They have been for years. Microsoft admitted in an interview they have a coupl...
Hey Zander, the Xbox and Windows stores are already merging into one store. Oh, lol.
Scorpio, if rumors are true, will be a mainstream VR ready console. With the same OS as PC. Why would a developer not us Universal apps with an opportunity to open up a game to millions more users. I know many developers have proven stupid in the past by not addressing all of the potential market. But if they ignore it when its this easy they deserve to go out of business.
But two would still be less than a 1080. So big deal.
Thank you MrSec. I can't believe so many don't understand simply retail. It's like they believe everything sold cost exactly that much to make. Who do they think makes these things, elves overnight?
BTW, the 8 GB model is $229. Still an easy fit for a console.
Maybe it's a master pack. All of the previous Elder Scrolls games. Or maybe a limited addition Elder Scrolls 6 with a Skyrim remaster. But I'd play Skyrim again.