So if you ran a country, gunmen could just dress up their real guns in plastic and they wouldn't be bothered?
You mean the KSK
http://en.wikipedia.org/wik...
The leak is buggy, incomplete and doesn't feature all the eyecandy. So why *wouldn't* they pay for the full version? The leak is just a big demo.
Why would you disagree? That's what I said. In Crysis 2 you almost always have control over the camera, even during the sickest looking "cutscenes".
I was referring to Killzone 3, whose cutscenes are all pre-rendered. 9 GB of game content and 40 GB of videos.
Nobody expected more. As a long time Crysis fan, I'm completely blown away. And these are all medium settings because the beta doesn't support high and very high.
Beginning at 2 minutes into the video you get control over the camera and movement. All the way to the 7 minute mark you can always at least control the camera.
Unlike certain other games with 20GB of pre-rendered cutscenes and 20GB of pre-rendered stereoscopic cutscenes, Crysis 2 is almost entirely real-time.
If we are assholes and don't pay for shit, then why is the game coming out for PC at all? Why are ANY games coming out for PC?
It doesn't.
You "would say"? Crysis 2 on medium beats anything I've seen, it looks ridiculously good. Consoles don't have a snowball's chance in hell of pulling this quality.
To the disagree monkeys: I'll think of you when Digital Foundry's analysis is out.
Your "screenshots" have 10 times as many pixels as the 1280x720 version you'll be playing on your PS3 (9 megapixels vs. 0.9 megapixels).
Who said anything about precision? Waving a Move controller at the screen is awfully inefficient.
Ask on CGTalk how many 3D modelers would be willing to switch to a Move controller. You'll just be laughed at.
If you worked for a data recovery company, then you should be aware of certain standards used by Governments to ensure that none of the data is recoverable. Of course you can wipe a hard drive clean to a point where nothing can be recovered.
http://en.wikipedia.org/wik...
Object modeling with a move controller? What a crazy idea, this would be a huge downgrade in efficiency. You need a three button mouse or tablet pen and access to the keyboard for shortcuts, camera controls, viewport selection, typing values etc.
One game has a processing-intensive 3D mode, the other doesn't. So no, the answer is not obvious.
The sequels you listed all look comparable to their predecessors.
But I won't stop you from believing in magical hidden powers in your console that take the developers 5 years to fully unleash.
From a developer's point of view, the current situation is a dream come true.
They can rehash their existing games with minimal effort. They re-use models, textures, animations and other assets, create new levels and that's about it.
Bioshock and Bioshock 2 look practically the same. The Assassin's Creed games all look the same. Dead Space 1 and 2 could be twins.
The existing static technology doesn't allow for major graphical advances...
Spawncampers in Battlefield? Really? Um, no.
If you haven't experienced the epicness of a Battlefield 2 warzone with max players, then you simply don't know what you're missing out on.
Of course PC gamers would complain about a 24 player max because we DO know what we'd miss out on.
Crysis. F*** yeah.
http://www.youtube.com/watc...
Is there an Uncharted 2 version for 360? No. So how can you know what it would look like?
Most games are graphically bound by the available VRAM. So it should come as no surprise that in overall graphics power the systems are very close.