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I don't think Killzone 2 should be on this list. Yes, the original trailer at E3 was complete fiction but it was supposed to be a "target render." I would say the end product came very, very close to the trailer. If Killzone 2 deserves to be on the list then the first Motorstorm game is far more worthy, and it was the same situation with the trailer shown at E3 being another fictional target render. I would argue that Motorstorm qualifies far more than Killzone 2, with the final...

2823d ago 2 agree0 disagreeView comment

"Technological marvel"? I like the Switch and all, but come on. No one has played any tablet games?

2844d ago 3 agree20 disagreeView comment

EB Games: please, please buy this and all the other garbage toys we sell so we don't go bankrupt.

2901d ago 0 agree0 disagreeView comment

Why do people get so excited for cinematic trailers for a video game, anyway? At least with Rockstar you typically get game engine cinematics, but too often it's just a CGI trailer for a video game, which is just silly.

2958d ago 4 agree3 disagreeView comment

The only way this game would fail is if the web swinging is anything less than the superlative mechanism we got in Spider-Man 2.

3005d ago 0 agree0 disagreeView comment

Many people are also not aware that the Xbox One S does 4K video, although it's only video services like Netflix and the DVD player and not games.

3021d ago 3 agree1 disagreeView comment

Mastering the controls was one of the satisfying elements of this game. Yes, it could be frustrating, especially as you got to the tougher colossi where every grab mattered. But it was utter satisfaction to see them fall in the end. Bluepoint has improved on the controls with four control schemes and kept the classic control method for those that like the challenge and nostalgia.

3050d ago 5 agree0 disagreeView comment

No, just rewording the title of the dialog options. As the article points out, the original wording of the dialog choices was often utterly disconnected from the dialog was actually said.

3130d ago 0 agree0 disagreeView comment

It's freaking ridiculous.

3161d ago 0 agree0 disagreeView comment

Completely agree. Apparently the open world in LA Noire was originally intended to be filled with characters that you could interact with and minor crimes to be solved but Team Bondi had such difficulty with the core game that the open world features were dropped just to get it finished.

3220d ago 0 agree0 disagreeView comment

There are ten games for the Switch?

3249d ago 1 agree1 disagreeView comment

Well, the author made several good points about gameplay features present in previous installments of the series but absent from UC4: no counter attack during melee, players are unable to throw grenades back, and a request for control consistency between single and multiplayer overhead attacks.

Are these nitpicks? Mostly, except perhaps for the comment about countering attacks. It was present in every previous game but weirdly absent from UC4. I would love to see it return....

3266d ago 0 agree0 disagreeView comment

I'm actually quite relieved this game is getting good reviews, because I was quite looking forward to this game after the initial trailers were released, and between Sony dropping their exclusive arrangement and the negative press from some quarters I was concerned this title was either going to be vaporware or another No Man's Sky.

3300d ago 2 agree2 disagreeView comment

I didn't even have to read the article to guess what the reason was, and (after reading the article) I was right.

It's just business. Well, no shit.

3305d ago 5 agree0 disagreeView comment

What VR? Microsoft has VR working with Scorpio?

3307d ago 0 agree0 disagreeView comment

Announce it...and then cancel it a few months later.

Kidding!

3356d ago 5 agree1 disagreeView comment

The reality is RIGHT NOW the Switch is nothing more than a portable Zelda: Breath of Wild machine.

3364d ago 3 agree0 disagreeView comment

"In doing our testing without the touch features," he said, "we noticed looking back and forth between the GamePad and the screen actually took a little something away from this type of Zelda game."

OK, so they are describing a weakness in the design of the entire Wii U console, which they created. No wonder Nintendo dropped it like a hot potato if this is their thinking.

3376d ago 7 agree0 disagreeView comment

I stopped playing after a couple of hours because it felt like forever before the game took the training wheels off and let you roam around, like the first two games did.

3385d ago 0 agree2 disagreeView comment

It's also rumored that the new cases will have a pleasant cinnamon aroma.

3432d ago 0 agree0 disagreeView comment