Stealth is important when your game is called assassin's creed. Even if it is an action game, the stealth mechanics they give you are a joke. Arkham Asylum is better at stealth than AC.
Sessler was the last thing that kept that place relevant.
He's gone.
Ironically, Far Cry 3 is better at stealth than Assassin's Creed 3
Who is this person? Just random dude with a blog? To be perfectly honest, Why do or should I care?
for me it was, Dishonored.
It's probably the most enjoyable sandbox this gen from a pure mechanics standpoint.
Far Cry 3 has a pretty awesome opening.
Dishonored depth feels like a puddle compared FC3.
Still one of the best games this year
Damn, COD got its block beaten down by Halo 4.
How is this still a problem 5 years later? Goddamn it Bioware, get your ish together.
There's a smart of doing difficulty and an outdated way. One of the reasons games use to be so brutally difficult, is because they were so obtuse and didn't explain themselves clearly. there was no precedent for clear explanation, and most relied the gamer to through themselves into the grinder and learn. That's before anyone knew any better, but now we know that isn't good game design.
Doing difficulty right in a modern context is hard, but examples like Demo...
Lee is better character than most on that list.
That's what I'm trying to understand. I wasn't being snarky or anything, just clearing something up.
Several just means multiple. So 3 years can qualify as several.
So it can't go online and it has no sd card slot.
That's not even worth a hundred dollars.
Her boobs still bother me. Did they really need to be that gratuitous?
Lee is one of the best character's gaming has ever seen.
This game literally hurt me. Tears were inevitable for me. No game has even come close to the emotional power of the walking dead game thus far. Truly an achievement.
Love the Foo