They'll never admit that they were wrong.
Instead of making empty threats, actually go through with it. There are far too many companies that want to sell us subscriptions these days. When it comes to entertainment, I only pay for 2 subscriptions, my internet service, and Hulu for $1 a month.
He's blaming Hulst for Sony PC ports, even though he wasn't the man in charge during the time the decision was made.
He also believes that gamers will stop buying PS consoles, and everyone will just switch to PC gaming instead, thus killing off the PS hardware and brand.
Its clearly not going to happen because PS5 has been extremely profitable for them over the past 4 years. Most console gamers do not want to become PC gamers, but there are people...
If we blame Hulst for Concord, then we can also thank Hulst for Astro Bot. Its only fair that it has to go both ways.
Let's just see what happens next instead of just demanding that he be fired after only 6 months. Jim Ryan started the GAAS initiative, and its going to take time (literally 1 - 3 years) for things to turn around, that's just how the industry is these days.
A bit exaggerative. Half a billion? First we went from 200 million, then 400 million, and now its 500 million? In 3 days some blogger is going to claim Concord cost 700 million!
Yes, the game was clearly not going to succeed, nearly everyone knew this in advance, but if Hulst learns his lesson, and focuses on quality single player adventures (additional multiplayer modes are fine too!), then we're okay. If he doesn't learn, then he needs to get the boot.
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If Nintendo had kept up with the times, then yes, Final Fantasy would still be on Nintendo platforms.
PS4 is always trying to update games against your will, its so annoying, and often times it happens when you don't expect it, or don't want it to happen. It would be nice to force updates to not happen automatically, like with PS3.
Also you can't play online if you're not running the current update.
Yeah, PS Direct is a good thing, but its still not enough supply. They could have made 30,000 or just do an open pre-order. There's no need for this intentional ultra limited B.S. anymore.
12,300 Pros? Sony supporting scalpers once again just like with the PS4 500 million special edition which I couldn't buy.
They should know that demand will far out strip the amount they're making. So frustrating.
More huge mistakes:
- Kinect 1
- Closing many of their own studios during the second half of the 360 generation, coasting off good will earned previously and third party games
- 2013 DRM
- Forcing people to buy Kinect 2, and increasing the price by $100 as a result
- XBO being weaker than PS4
- Placing Phillip in charge of Xbox
- Canceling Scalebound (while also...
Damn, a new Burnout, don't even bring that up. It hurts just to read those words.
The indie scene is massive theses days, but the big budget scene is mostly trash. I wouldn't mind to see these big publishers suffer or crumble away.
But that can only happen when the casual gamer stops buying yearly roster updates or whatever garbage is marketed to them on TV.
Devs want to find the fun.
Execs want to find the micro-trash-actions (which ruin the fun).
Expect this game to release in a rough, sloppy, beta state, then EA offers a fake apology (written by ChatGPT because no one can be arsed to put in the effort themselves), promising to do better. They reveal a great updates road map, then delay the road map multiple times due to 'complications', 'difficulties', or whatever other random B.S. reason they come u...
Great to hear! When I found out that the online servers were shutting down, I hurriedly played through the game from beginning to Platinum Trophy over the course of 13 days. It was a lot of fun, and I had some good times, but also it was a bit grindy (which is to be expected with these types of games). Playing CO-OP is a blast though, I may just purchase it again.
One thing to note is that the game has a major cliffhanger ending, and Sony Japan Studio was shut down (devs se...
Games are growing exponentially larger with each generation. 4K texture maps are massive file sizes, ever since 3D console we have always needed larger storage capacities, and PS6 will be no different. Keep in mind some PS5 games come on two discs because they are so huge! And Sony has only supported cartridges once with the Vita, they aren't bringing it back.
SD cards are not the same thing as cartridges, SD cards can get corrupted easily and 'die', and become ...
A version with drive would have been $750, and I can see why they didn't want to increase sticker shock even more than they already have. Also logistically speaking it makes sense to create a single SKU for sale, and that's how I see PS6 being sold. Just 1 SKU, and if you want discs, buy the drive separately.
One last reason is online updates. Installing a drive requires an internet connection and being updated to the latest firmware, Sony wants everyone to update ...
It may actually be preferable because you can swap out drives easily.
I've had PS1, PS2, XBX drives die on me. My friend and my Dad both had PS3 drives die on them (both barely used). An easy user-replaceable drive is not a bad thing, and I don't think its the beginning of the end for disc games.
The public backlash against Sony would be far too great. I don't think they would do that, at least not for PS6.
While I agree to an extent, the issue is that "walled-gardens" should employ the "razers and blades" method that's been around for decades now.
Consoles should be sold at a loss or break even point because its software is expensive (and keeps going up while quality is going down) , accessories expensive (and keeps going up), services required to play online (used to be free).
When you buy a console that's when the first party s...
He's so excited to layoff more employees for FAKE STUPIDITY computer programing to replace them.
Hopefully EA takes a nosedive just like Ubisoft is currently doing. Lack of money is the only thing that can hurt them and possibly change them.
What about upcoming Kojima games like Death Stranding 2, and PHY-INT, what about Naughty Dog's next game? Or Wolverine and Spiderman 3 by Insomniac? Have you forgotten that Sucker Punch's next game is deep in development, probably been worked on for the past 4 years and so they may have something to show us soon? And lots not forget Polyphony is updating Gran Turismo for the Pro.
Your statement makes no sense, stop trying to sound like you thought this through. Ins...