Cernunnos

Contributor
CRank: 5Score: 35640

Sunset Overdrive looks meh, Ryse is reported being meh, Gears 4 is apparently coming to PS4, so not quite that many..

4466d ago 27 agree9 disagreeView comment

Those who don't understand why games can crash, and think that it's just lazy devs or something obviously have never written a line of code themselves.

A game consists of millions of code, a single typo in that code can in theory cause a crash. It is impossible to make a game that wont have bugs.

4469d ago 3 agree0 disagreeView comment

@ambientFLIER

They pretty much halved the polys in the character models for Ryse a little while back, and lately it was confirmed 30fps and less then 900p, so I dont know...

4470d ago 9 agree0 disagreeView comment

Because it is too little of it for todays games. You simply cannot fit a huge resolution like 1080p inside a 32mb frame buffer, let alone things like anti aliasing or other gpu-compute effects.

Last gen 32mb was a big enough frame buffer, today it isn't. Last gen also required a lot more work when porting games to begin with, due to the 3 very different architechtures.

This gen, devs will expect the consoles to run the PC versions, with some minor tweaks,...

4473d ago 14 agree3 disagreeView comment

a pair of R9 290's are not even close to 17 TFLOPS.. It would be closer to 6 TFLOPS.

4473d ago 6 agree3 disagreeView comment

1440p on the other hand is still twice the resolution that 1080p is. It looks gorgeous, and you can build a PC for less than 1000$ that can max bf4 with 1440p.

4473d ago 12 agree17 disagreeView comment

The frame buffer simply isn't large enough to handle 1080p.

4473d ago 42 agree4 disagreeView comment

@turgore

Pretty bad tbh, running BF4 at 1440p with 60fps right now. That's 150% more pixels than 900p, and it looks amazing. When 1440p 120hz monitors release I will get one of those, and run at 1440p with >60fps

4473d ago 10 agree2 disagreeView comment

I'm not one of them, but it might be because it is obvious that these issues will be worked on before the next-gen launch. Why would they fix the problems on one version and not on the others?

4473d ago 0 agree0 disagreeView comment

And with that card you will run any game this generation at 1440p, at much higher graphic settings and framerate than any of the consoles will do.

4473d ago 4 agree6 disagreeView comment

@jeglian

Cause it's an ancient engine, they have to release a new game yearly, and they can't code.

4474d ago 8 agree1 disagreeView comment

I have never seen the point of it, and even if it was fun, I still wouldn't do it. I got more self-respect than that.

4476d ago 1 agree0 disagreeView comment

It's pretty similar to religion.

4476d ago 2 agree1 disagreeView comment

No, EA is the publisher, so it will most likely be just on Origin.

4476d ago 2 agree0 disagreeView comment

Steam OS will be great, but anyone who expects to play EA titles on Steam OS will be very dissappointed. All EA games are on Origin, not Steam, and it will probably stay that way. Expect MS to pay EA quite handsomely to keep it that way too.

4476d ago 2 agree0 disagreeView comment

Not only is the gap noticeable, it's HUGE! It's running at twice the amount of pixels.

4477d ago 56 agree2 disagreeView comment

Or Elder Scrolls Online which is a full mmo. Or Planetside.

4479d ago 1 agree0 disagreeView comment

Just read another review which claimed it was the worst in the series... I'm divided.

4479d ago 3 agree2 disagreeView comment

1440p on the other hand is very achievable, and it looks amazing! The perfect middle ground imo. I can run the BF4 beta at ultra/high with AA turned off at pretty stable 60fps with 2x old 580's!

4495d ago 0 agree1 disagreeView comment

For a total of 8 dollars per month!!! So expensive...

4496d ago 1 agree2 disagreeView comment