I'd like to see a sports game... any sports game, really, that manages to actually replicate the feel of PLAYING the sport. I suppose tennis/snowboarding games can come close to this, but for the most part I avoid the genre because it feels less like playing the respective game, more like watching it on TV.
I feel like the football/soccer/baseball/baske tball/whatever genres are too hung up on ancient snes-era mechanics that were conjured up because the hardware was incap...
...Considering the on-going story hasn't been concluded yet, I'd much rather see a sequel than a reboot.
Though I'd be very wary of any new LoK game. Amy Henig is gone. Most of the original voice actors won't be available. Without THAT writing, THAT dialog and THOSE voices, Legacy of Kain is just another mediocre action-combat game.
Given how many years it's taken for most people to come to this conclusion, I can't wait to see the shack and dismay people feel at being letdown by Dragon Age 3.
Change isn't necessary.
Elaboration is. You know, so that it's a whole, complete ending. You know, the kind of work that they should have finished 6 months ago.
It's kind of (read: very) sad how most of those games are remakes, ports or updates of older titles. God, someone show me a list of seven genuinely new games to be excited for this Spring!
This just in: consumers ARE entitled to criticize and complain about products they purchase! These are not spoiled children whining about getting one cookie instead of two from a kindly relative--they are paying consumers voicing (very) legitimate complaints.
The great bleeding point is that the whole goddamned THEME of the Mass Effect games was that the PLAYER'S actions and decisions had an effect on the narrative. This is the very crux, the raison d'etre of the Mass...
The whole idea here isn't to give ME3 a different ending. Most people are, I think, fine with WHAT the ending was. The problem lay in the execution, or lack thereof. It has to do with making the game live up to the advertisement, to the empty promises bioware so freely issued over the past four years.
This isn't "ruining gaming." This if gamers fighting back against the corporate-led development bullshit that has been slowly but steadily sucking the soul out...
The problem isn't what the ending is, so much as how it was executed. The entire game series has been built, revolved around, the idea that the player's choices can impact the narrative. If you look at some of the promotional material for ME3, they were still very much playing to this idea--promising us a variety of different endings whose outcome would be based upon choices we had made in all three games.
But in the end, none of those choices mattered--at all. No mat...
Consumers have a right to complain about inferior products. Anyone who tries to quell consumer feedback, positive or negative, is either a shill for the corporate machine, or too incredibly... profoundly stupid for words.
If you get tired about reading criticism of subject X, you stop. To demand that the debate cease is... as I said, there are no words.
Looks like Bioware's PR department is coming out swinging this weekend.
The sheer stupidity of this article has left me speechless.
Anyone up for a euthanasia debate? I'll be pro.
In general, I didn't think the "choice" element was handled nearly as well in W2 as in W1, though there were some great moments in W2, it lacked those bits in the first game where you'd make a choice, think it was the right one, and then a few hours later realize, "oh ****, maybe that was wrong."
And I don't recall anything from W1 carrying over to W2, let alone anything left over for a third game (that the PLAYER can determine, at least). What...
Famitsu shamitsu. There's only one most wanted list anyone needs to have today, and it begins and ends with "Baldur's Gate Enhanced Edition."
Spread the word, folks: the greatest western roleplaying game of all time is coming back.
In terms of fidelity, maybe, but BG2's art style (and spell effects) put both Dragon Age games to shame, for example.
And for the record, bile is rising in my throat that this, quite possibly the most exciting bit of PC Gaming news of the past decade, isn't at 1000 degrees.
I knew N4G was filled with casual, muddlebrained children, but still. Goddammit.
Depends on the time scale you choose. I always opt for the slowest, or near-slowest myself.
And I can only wonder at people who think something like that is an "RPG element." Pretty much EVERY OTHER historical RTS game out there acknowledges the fact that, you know, human beings are mortal. It's a simple enough thing to implement and would really change any gameplay mechanics (except to add a slight layer of dynamics to diplomacy).
But given the...
...If you're going to compare it to a Witcher game, compare it to the first. Combat may not have been as good as 2, but it was a far superior roleplaying game. (Better narrative, lots more content, better pacing and environments, more enemy types, etc., etc.)
It's identical to the PS3 version, right? Yeah: pretty awful.
Weren't there some rumors of a Torchlight port to consoles a while back? Anything ever come of that?
I love how so many people area acting like it's morally wrong for paying customers to complain about the quality of the products they purchase, as though they were petulant children whining about getting a bigger candy bar at a grocery register.
Never before have I seen the line between actual, legitimate gamers and the nebulous "them," the "cancer" responsible for so many ills of the industry, drawn with such clarity and distinction.
Yes. And the level design is awful. And the gameplay a bit clunky, even by the standards of its era.
But it's still AWESOME.
I still have difficulty reconciling myself with the basic premise. Aren't "epic" and "Mickey" basically antithetical ideas?
EDIT: aside from that badass short in Fantasia (Wizard's Apprentice). That was cool: make THAT into a game.