They would manufacture them on a different node most likely, which will help with capacity. Base consoles on TSMC 7nm (which is maxed out) and pro revisions on TSMC 5nm (Which is probably also maxed out) but at least that's 2 nodes that they can buy capacity for instead of the one.
New GPUs from AMD and Nvidia, plus new AMD CPUs this year are all launching on TSMC 5nm. Which will probably also allow for AMD and Nvidia to stop producing the previous gen products on 7nm ...
I haven't seen IGN so you're probably right, but this place seems to always be stuck in the console war. I just want to talk about games, not argue over which platform is best and I think if your focus is on the games and not the console war there are much better places to go and discuss them.
The comments on this site have always been pretty bad, there are many better places to go if you actually want to have a discussion about games, this site's strength has always been that it highlights interesting articles, the comments have always been a mess.
It was a system that allowed for popular opinions to be shared more commonly than less popular opinions. Every user had a set number of bubbles (I think it started at 5) and they could only comment that many times on each article.
Then depending on how many upvotes and downvotes you got your bubbles would increase or decrease.
I remember a lot of Xbox fans (who were the majority on this site at one point but have been a minority for a long time now) had 1 bubble....
That analogy is not a good example, wouldn't it be more like person buys movie on iTunes in 2006, Apple releases iTunes 2 and allows users to watch the movie on their new iTunes 2 service free of charge.
Is the mod support coming to console?
Just make a Bad Company game again with another funny campaign and crazy unbalanced but fun multiplayer.
Sony's only job is to generate money for it's shareholders. They've discovered that the PC market is pretty big and they want to tap into that extra revenue.
Nah, VRR makes a lot of sense, it allows you to run without capped framerates and not experience tearing, so instead of a game that runs always at a 60fps cap you can get a 60fps floor.
Depends, Gamepass for PC also includes it. Just the console base one doesn't.
Sadly I think Starcraft is dead either way, RTS games just don't seem to be doing well these days, even the age of empires reboot didn't seem to pull in anywhere near the amount of interest I was hoping it would. I really hope I'm wrong as I would love another Starcraft game.
I mean I'm totally happy without those 3 games but that goes for everything atm, I have a backlog that is a couple 100 titles long atm.
@Eonjay I don't know what that has to do with it most likely looking the best on PC. Don't you need to do the same for console gamers, how many PS5s are there and what percentage of console gamers have one?
Last official sales we have for PS5 is at 17.3 million.
3060 and above, with 2080, 2080 super and 2080Ti (ignoring any AMD cards) has a share of 8.55% on the steam survey.
Steam has 120 million monthly active users so using that to ext...
Some people would rather play them on PC. Just like I assume you would rather play your games on console. It's not that complicated.
Health and social care combined is about 19% of public day to day expenditure in the UK according to the latest budget. So it's a significant but not massive part, about the same size as pensions.
PSVR is a feature used by 4.4% of PS4 owners. That doesn't mean PSVR is bad.
I didn't say anything about the Quest 3, nor did I say the PSVR doesn't have a chance. All I said was discounting a feature because it's not used often is a bad argument. I'm not getting involved in your platform war. Continue slugging it out.
That's not the part of your argument I quoted and responded to. If anyone lacks reading comprehension here, it's you. Oculus link and airlink most certainly exist and I have used the former and have a bunch of friends who use the latter on their quests.
Official Source: 1412d ago 1 agree4 disagreeView comment
"This stance makes inaccurate presumptions, mainly that Quest owners tether their Quests to a PC (nullifying the 'standalone' benefit of the Quest in the first place). When the truth is that most Quest owners don't pair it with a PC at all and, going from memory, the number of those who do are somewhere between 5%-10% of total Quest owners."
No your stance doesn't make any sense He never said anything about the feature being popular. Most Porsche o...
It's just a silly soundbite that makes no sense when you dig into it, why would pretty much all publishers release on PC if it wasn't profitable.