I wonder if these are some new kind of dragon. They've never looked like this before. Is it a redesign, or something related to the story?
I hope Platinum will also make the sequel. They did a good job, considering they were tasked with a salvage-job from development hell for Rising.
The game switched a few studios and even Kojima expressly didn't like it before Platinum picked it up.
I totally love the soundtrack to this game. The boss tracks are no small part in making those fights feel sweeping and epic.
But yeah, I'm also hoping for a sequel. There's so much they could do and push forward.
Wait, are those all your companions at the end? I can see all of the party members revealed by official media and the concept survey in that line.
So 12 party members? That's big, even bigger than Origins.
Looks good. It's nice to finally see a Dragon Age game with quality graphics. With big areas and exploration-focused gameplay this time to boot. Gameplay so far looks to be a good balance between Origins and DA2 from the demo gameplay shown several months ago: not too fast like DA2 and seemingly adding the unique tactical options even above Origins.
This is shaping up to be a much-needed redemption the franchise needs after DA2. Since they're taking their time with th...
I never experienced any input lag with the game. I dunno, I only played through it a few short months ago so maybe they fixed it with a patch.
They should call this site Editorials 4 Gamers, instead. It would certainly be more accurate, given there's more useless opinion and speculation articles than actual news.
I thought Guacamelee was pretty much perfect in those regards. The controls were utterly tight and the level design was very varied and intuitive.
Guacamelee is one of those games that I feel has absolutely no major flaws. Everything felt so responsive and well-designed from start to finish. The game, though short, has exellent pacing and is constantly shaking it up. I feel like I should be exaggerating when I say that, but I honestly don't think I am. It'll be intere...
Uh, who said it was revolutionary, exactly? The only sentiment I get is that the game was well-done.
There's nothing wrong with having weapons. They just need to be designed to be horror-friendly.
I do want to see the horror genre reach further than the defenseless, run-and-hide type of gameplay that's been popular for the past few years. It's a great type of gameplay that has been done very well by the likes of Amnesia: TDD, but it shouldn't be the only thing the horror genre can pull off.
I, for one, appretiate that decision. I don't want to redo the introduction and levelling when I change my mind about whether or not I like a certain playstyle. I can be good stat-wise for any playstyle just by practicing with it at my own pace.
Same here. Oblivion was deeper and had significantly more in the way of unique and fleshed-out quests, Skyrim plays better and has a much better presentation across the board.
Both are fine games. What's more to say?
Moral dilemma?
More like financial decision. And a bad one at that, if one chooses to purchase this if they own or have played through the original version.
How shocking. Is every multi-platform game going to warrant more oversaturation of these redundant articles on N4G for this entire generation?
X1 has significantly inferior specs and the games will reflect that. This isn't news anymore.
At least we're not seeing a $600 price tag.
"Lol you don't even see it do you?"
I assume you have no real answer then. I did not change my attitude or opinion at all. That's what fickle is, in case you acutally didn't know.
I never even brought up Call of Duty, and I mentioned them going beyond their original DLC plans because it was the point it started going overboard. I talked about Borderlands 2, as a standalone title with its add-ons, bieng greatly milked out. And you know wh...
Where have I ever said not enough DLC for a game? How am I being fickle outside of your baseless and false assumptions?
Count me out. Maybe I'll get it a few years from now when I haven't played the game for a long time and can get it cheap. Otherwise, it's not worth buying the same game over again.
I imagine they're waiting until to the full business transition to next-gen before making Borderlands 3.
A demo isn't going to prove much for an RPG. All you can get is a sample of the gameplay and presentational quality.