You're probably not wrong.
The best and easiest way to show proof of an improved final product is to just release a side by side playthrough of the exact same level. Boom done.
Make your cool new trailer for Twitter or whatever, but answer the complaints and concerns head on.
All fair. And they certainly have a chance at flipping the narrative right now, but how confident can we be that they will do it?
They'd have to treat August like a full blown E3 show. More 1st party showings and reveals, 3rd parties, hardware and next gen side by sides. Big surprises and impressive, finished-looking demos.
But I realistically expect a 45 minute Inside Xbox of little fan fare and substance.
After Peter left, who was there that you would point to with confidence as a good leader for the future?
All the things that we loved about Lionhead were tied to the old dreamer. I'm sure there was talent left behind, but does it outweigh the talent and passion coming from the Playground group.
Those guys showed promise and a desire to be a top studio in the industry. I'd have voted for the new guys too.
I agree with your pro's, and I'll be playing the shit out of it too.
But it's important that 343, MS PR, and MS execs hear the complaints too. I doubt they come here often, but I'm at least glad that the messages from elsewhere are getting to them.
Rather than the steady churn of these games every 2 years, I think making games like this into a platform or service makes the most sense actually.
Same is true for 2K, Madden, The Show, and even a lot of fighters, but good luck getting them to give up the easy money from roster updates.
I do look for MS to explore less releases of some of these, but with content updates on a steady schedule. Smaller free upgrades funded by premium updates are likely...bi...
When millions stop buying them.
Good breakdown. I'm not sure what they have hidden for 2021, if anything.
I think Halo & Gears Tactics are a decent combo for launch. They're also marketing those "enhanced" games like Horizon2, and Gears 5 for the launch. Mixed with 3rd parties, that gets them into 2021. Cross gen makes sense.
Then, I'm not too sure. Psychonauts 2 is multiplat, but I guess they count that. Same with things releasing now or soon like Wastel...
Beginning with a blue PS1 debug unit, I've tried to grab a blue PS console for each gen. I missed the State of Play SE version, so I'm hoping for some late generation color releases to make my Playstation Blues shelf complete.
Black and white are typical variants I would expect regardless of the weirdos like me who also look for the rarer ones.
I'm not going to belabor the point about the investment much more, but you guys need to come off of this one.
Epic is a private company. It has been trying to raise between 750m - 1billion for the last few months. Here's the report from April to go along with the other one I shared from June. So we knew about them seeking investors before and after the UE5 demo.
2010d ago 0 agree2 disagreeView comment
Oh, yes, purely coincidental that Epic was in the process of trying to raise capitol at the time that the principal owner of Epic, a private company, gets chummy with the company that helped to provide him with a large percentage of that "chump change" they were seeking...
https://www.bloomberg.com/n...
No...
I can appreciate your optimism, but if you're really looking to the past, you start to see that those "innovations" aren't really as they seem. I fully appreciate the steady improvements to quality of life stuff on console, but are those innovations, or are they just the adoption of other similar tech from other sectors?
Motion controls in the Wii were only innovative in the sense that we hadn't seen that on home consoles to that extent before. Man...
Uh huh. You really seem hell bent on catching them up on some deception here, but as we just discussed, you could be divided by open world regions.
It wouldn't be completely free roam, and may or may not allow back tracking. But if it's as described, I really don't see the issue in saying it's open world but not completely open.
You can bust balls if you want over the very specific criteria you're setting here, but as you said, you do...
Didn't say it had to. But if it's open world to some extent (from that demo we could see multiple waypoints in that area), I really don't see things being treated at linear "levels."
I got into Greedfall after TLOU2. It's jankie and AA, but scratched an itch.
It's similar to Witcher, but as you travel between regions there's an encampment where you can mess with inventory and party members while it loads.
W3 is probably what I am picturing with Halo. Islands or "regions" that you visit with that pilot, open world on those islands, but allow plot and progression to guide which ones you visit in sequence. Don't...
@1Victor
TF1?
You sure about that?
What if it's like Witcher 3, Dragons Age, or the even Greedfall.
I don't consider those full open world. But they're not hub worlds either. Just seperate regions.
That's what I'm picturing, and it seems to fit with both that "leak" and the comments here.
It's from his unnamed source, so grain of salt, but Rich's video seems in line with Lee's comments a bit.
https://youtu.be/d92e8x8nVU...
The claim is that the original vision was full access to the entire ring. They scaled that down to a set of islands instead.
So not quite full open world to where we get to traverse the entire ring, but not just a hub world branching in...
No seriously, how is this like Destiny?