It isn't a word at all, (it doesn't exist in the English language at least). Degradation fits so no need for nonsensical made-up words.
Also there is NO downgrade evident here at all, in fact it looks better in many ways.
If you're going to give review scores from 0-100 (essentially what they do if they break each whole point into 10 parts), why not score out of 100? 9.3/10 and 93% may mean the same thing but it just makes sense.
You should start at 100% and knock off marks for each problem you find. Taking 0.9 of a point off for an issue you find seems silly whereas taking 9% off for that problem makes more sense to me.
Essentially if you score a game on a 100 point score...
I was watching the gadget show the other day and they had a new VR headset they were demonstrating. It doesn't have screens but instead beams an image directly to the retina. It's supposed to be really good and is relatively cheap at £299 ~ $480.
I must say that the current interest in VR gaming looks really promising, I hope DriveClub is looking at entering that market.
As a filmmaker I can't have my workstation online (for security reasons). I have to make a physical copy (usually on a removable hard drive). With more and more clients asking for 4k, this will make things much easier for me.
@Gameslayer
It depends. Direct X version upgrades only ever used to be a software update (until DX10 IIRC where it became locked to hardware).
Perhaps Microsoft implemented some of the required hardware in the X1 before the code was finalised. Its not likely to be such a big improvement that it was worthy of holding back the system launch.
@ColdFire
The reason PC games are never fully optimised is because only a few PC's could run them, so why bother coding.
The top 5-10% of PC's aren't going to receive fully optimised code ever, why would you put in the effort for such a small market.
Then factor in the big fat legacy-ridden, lumbering Direct X and you have all the answers as to why PC's consistently under-perform.
@SonofGod
" Trust me, it will."
I'm sorry but I don't trust you at all as you are ranting and regurgitating hype about which you seem to know very little.
I intend to reserve the bestowing of my trust for those more worthy of my respect.
You have to remember that the reason mantle was created in the first place is because Microsoft did such a poor job of keeping software optimised on the PC.
Bubble down Mr Troll.
Lol, that's a pricey lump of plastic.
I've seen less than 10 mins total TV advertising time for the WiiU since it launched. The very first advert I saw on TV was 8 months after it launched.
"Would Sony have sold 5.6M PS4 with the same bashing Nintendo is enduring?"
Yes, it would after over a year on sale. The PS3 got exactly the same treatment and didn't even sell badly.
I don't really know how the WiiU became so toxic, but at the moment it is about as attractive as a dead cat in a swimming pool.
@NarooN
Lots of people lose their jobs, people who don't have the opportunity to have such a cushy job in the first place and are in a far worse position. I don't see you crying for them.
As for your sports analogy, it's pretty dumb caring about somebody you
never met just because they throw a ball well. The media creates artificial heroes and the masses worship them like good little robots. If you are going to care about someone, make it someone w...
You lot are all weird, some bird lost her job, that is all. Lots of people are in far worse situations so I really don't know what the fuss is about. None of you even know her so why make such a fuss?
If she were a doctor researching some potential cure to a serious disease, then it would be worth worrying about. She's a writer for video games, the whole industry could collapse tomorrow with no detrimental effect on society whatsoever. As much as I love gaming, its a ...
The cartridges had RAM and other chips inside. You would only need to add more and more RAM to the cartridge, not have more cartridges. Cost of production/retail was the only limiting factor.
I have the episode of Edge where this was discussed. Basically Nintendo wanted to use a cartridge with a custom chip and a ton of ram built in and it was going to be really expensive ($150-$200), Square just went with the safer/easier option.
@sinjonezp
That was because Nintendo used cartridges which often had custom chips and memory etc built-in. Some games released in the UK with a price just shy of £100 ($160) on the N64 (the average price of a disc based game at the time was £40 ($60).
So you recommend paying ~$200 on a wheel plus ~$500+ on VR gear to play this game?
@Flam-ing-Hawk
In Japan during the same period of time;
PS3 = 88,000 sales
PS4 = 322,000 sales
Not bad at all if you ask me.
@scissor
20% of all developers coding for PS4 is a huge number. For a console less than 6 months out the gate. As is 18% for the XB1 (it is a multi billion dollar industry after all). 4% on the WiiU after over a year is a little worrying, but that's still a lot of software.
Of course PC and mobile are doing better, they're both long established markets with proven routes to mass exposure and revenue streams.
You can't know anything "for certain" when starting a creative project, it just doesn't work that way (too much can go wrong/change).