I appreciate trophies that help me learn about different ways to play a game. For example, planting a grenade when picking someone's pocket in Fallout 3.
I've used the lack of trophies for particular games to help me select games to buy for friends.
Almost any engine can be set to display at settings (resolution, AA, etc) much greater than what would be used in-game. This is done all the time for promotional purposes.
I got all the achievements for Oblivion, including all the DLC. I plan to do the same with Skyrim - though it DOES look like it will take me a bit longer...
This is running on a next-gen console. Unfortunately, they decided to use 256 tap AA to show off the power, which is how you get such a blurry mess.
Agreed. In addition, I would add that a 10 represents the best relative to the best AMONG THE CURRENT GENERATION OF GAMES. Pong and Doom may have rated 10's by many back when they were first released, but would rate pretty miserably if released today (on PC). It is a scale that should be reset every year.
Note that Bethesda did not say their game was perfect. Rather, they reported 200 perfect review SCORES. The article took that wrong in order to drub up hits, I guess, and readers of N4G probably did not actually read the article.
I've found plenty of books in the 50-100 gold range that were not skill books. So point #6 certainly applies to those.
In the summary, the contributor wrote, "in one of the company's ****ier moves in recent years" - replacing the article's five letters, s, h, i, t, & t with four asterisks. I interpreted that as "riskier", which is probably just as appropriate.
That was my very first thought, as well.
At first, I got pretty excited when I saw the picture, thinking, "Look! There's a nirn root!" Then I saw there was no glow, so it must be corn or something.
My companion (Sven) never seems to die. He'll get bashed up by giants and down for the count...of 20, at which point he picks himself back up and starts fighting, again.
Right on. I noticed that most of the Skyrim stories on N4G today have no comments. Either users are playing the game, rather than read about it, or they are sleeping off a late night Skyrim session...
Typical reviewer...
I've been playing it with a controller on PC. When I first started playing FPS games on consoles, I really disliked the controller. But a combination of my getting used to it, and devs getting better at implementing controllers in their games has made it my input of choice, as I feel I have much more control than I do with keyboard & mouse. Also, it doesn't cramp my fingers after several hours.
Half the bandits are female, so beating up on Gwendolyn is nothing compared to their slaughter.
I think a lot of readers missed the actual review, because they had to click a tab to get to it. All they saw was the 10 line intro, which they took to be a shoddy review. Bad site design, I think.
If I were a slave, I'd probably be too worried about myself to catch other peoples' sarcasm, as well. Fortunately, I haven't been sold to anyone.
Not so bad for Skyrim, but watching a 4 hour marathon of a Modern Warfare play-through would show you the complete campaign!
I want to return to Daggerfall.