So console sales numbers = proof of a console's quality?
Actually, hardware reliability and performance couple with diverse software lineup = proof of console quality.
Any machine that doesn't fulfill both requirements isn't a quality machine, regardless of its sales numbers.
There's no reason to argue for or against a particular console. It comes down to personal preference. For me, the PS3 and Wii offer better gaming experiences than the 360. That doesn't mean the 360 is inferior, though. It just doesn't provide me with the kind of gaming experience I enjoy most.
Sadly, it seems that the knee-jerk reaction is more par for the course these days. The wait and see approach seems less popular.
I'm interested in seeing how Kinect's first few months on the market play out. While it may have very strong initial sales, there's a danger that it could also have a high number of returns if the hardware and software don't work as buyers expect.
Unless the software warrants the purchase, and the hardware actually works as promised, there could be a significant number of returns.
Microsoft has to ensure the product will meet quality standards, or word-of-mouth could be the true Kinect-killer.
"Analysts back Microsoft's 3m Kinect sales claim, Droid cries"
And Bot sheds tears of joy. Both reactions are equally pathetic.
Simply because it's completely useless for me to use. I can't stand or walk unaided. That being said, I can't understand why people feel the need to tear something down before it's released. Why not wait to see the final product first? Then, if it's rubbish, venting your spleen about it is justified. Until then, ragging on it makes you look a bit like a fool.
Fanboyism - who needs TV sitcoms when you have the Internet? ;D
How, precisely, do you know what is "dangerously low" for Sony?
Unless you work for Sony, and know what corporate expectations are with respect to Move sales estimates, you're just stating an opinion.
It's hilarious how fanboys talk as if they're businessmen. Stick to playing games and leave business to the businessmen.
Koei proves that point with its "Dynasty Warriors" series.
Ah, the E.T. block. That brings back a lot of (painful) memories.
Yar's Revenge was great fun, though.
Creating a high-quality title that people enjoy isn't what's wrong with the industry. Sequels aren't a problem for the industry, either. I anticipate new installments in my favourite series as much as I look forward to discovering new titles.
The problem for the industry, as I see it, is the same problem that's facing the movie studios: a lack of willingness to take risks on new IPs. It's less financially risky to make a sequel to, or reboot, an existing f...
Each gamer makes his or her own determination of which console 'wins' the so-called war. In the end, sales aren't the most important metric for us as gamers - unless you feel a need to be part of the "winning" side.
That kind of tribalism is pointless, though. Gaming is a form of entertainment. It comes down to which console, and which titles, provide the best entertainment experience for you.
I can't help but laugh at fanboys who f...
I missed the Sly series the first time around. Can't wait for the collection.
'They half ass do everything'?
Releasing high quality first-party exclusives, creating a reliable, multipurpose piece of home electronics, and having a usable, free, online service isn't half-assed.
But I suppose you'd have to look at the company in an unbiased manner to see that, not through lenses of nerdbitterness.
Carry on.
At least I can actually use the Move, unlike Kinect. Thanks, Microsoft, for creating a motion control peripheral that is useless for people with mobility and balance impairments. It's made my choice much easier.
And considering the launch lineup of Kinect software, Mr. Greenberg has no room to question Move's launch lineup.
EDIT @Disagrees: So the physical disabilities I've had since birth aren't real, and I can actually use Kinect? Wow! I di...
The reaction to Move has been quite positive. I definitely look forward to trying it out for myself.
I'm glad Move is proving to be a a great piece of tech. Having superior motion control that is accessible to a wide range of gamers, able-bodied and disabled, is fantastic.
Excellent job, Sony.
Thank you, Bigpappy.
Though I've only recently joined, I've been a reader of N4G for a couple of years now. I don't understand how some people can be so emotionally invested in the so-called 'console wars.' Gaming is entertainment, nothing more, not a life-or-death battle.
Then again, my first video game was Pong, and I've been an avid gamer since the Atari 2600 days, so for me, it's always been about the games - not the publishers...
My launch PS2 still works perfectly, my launch PS3 works perfectly, and I still look forward to the PS3 remasters of PS2 titles.
Now, if only Sony could release some RPG classics remastered.
That's actually the British variant of "skeptical," which is the American spelling.