I suppose it's possible, but think of how much of a pain it would've been to re-write the story around all their assets and stuff they'd developed. It'd mean completely reinterpreting all the stuff they'd made... I mean I suppose that'd account for such a huge delay, but I just can't see them doing something like that... it'd be hellish for the writers.
If Versus is XV I think that'll be the only change- a nominal one- kind of like Agito XI...
Yeah, it is sort of annoying. All my friends that have PCs just refuse to buy games.
Seems like more of a mid to sort of high-end PC to me...
Yeah with consoles you don't have to worry about getting short-changed. All the games run the same on all the Ps4s.
Also developers can learn the tech and get the most out of it instead of trying to optimise for dozens of different hardware. I think that's why we got games that looked as good as Uncharted and God Of War.
They definitely haven't taken the Fabula Nova Crystallis stuff out of Versus if it is XV. How the heck would they do that without re-writing the entire thing? And even if they just changed words and terms and stuff, it'd still have like the same structure i.e. if Etro's a big part of the game (which I think she is) and they change her name to Reto (an anagram) she'll still act like Etro and have a similar role to Etro (as we know her from XIII-2) Unless that's what's b...
I'd be okay with that, it'd just be like XII was an Ivalice game. Certain numbered titles could explore different mythos'.
BUT, there are problems with this. It being XV possibly makes it the Final Fantasy title that Shinji Hashimoto was talking about at the Sony conference, meaning that the game will come to the Ps4, but how long is THAT going to delay it's release? Especially if they want to port it. Also, if they just do a simple port, it might pale in comp...
Of course. It's only when violence is treated in a really juvenile and pointless way that's it not good.
Although I'm not sure any game should "reward" you for killing people. Like, you put a bullet in some guys brain and the game's sound effects are going crazy while you get loads of cash and ammo and a new weapon or something. I think that's a really terrible pattern in most violent videogames.
Violence makes sense if it has so...
Probably the most intriging looking AC game by comparison, but who knows, it mightn't play like an AC game at all.
What the fuq?? III wasn't nearly as mental as THIS was it?
The main problem is that despite the fact that these characters are empowered women in positions of royalty, they're STILL kidnapped and require rescuing by pretty normal guys. A plumber and some adventurer. Like they can't hold onto their power. You're absolutely right to point out that she has enormous power, but it's almost like the designers weren't / aren't comfortable with it on some level, and have to dethrone her for most of the game's durations, being resc...
That's a very difficult question. It depends on what gaps the game creates or encourages for the personal creation of meaning. Most of the time, I'd consider gamers as competitors or "players" more than artists.
I think that to some degree, a technical game like Street Fighter has an art to it, and real masters are probably partly artists, but they're also "players" and I'm not sure if you can really separate the two despite their intrinsic...
If the trailer didn't have Clair De Lune playing over it, it wouldn't have nearly as much of an effect. Seems like a cheap move to me. Compose your own music for it.
It's like they're saying "if we play Clair de Lune over it people will think it's profound!!"
I hope it has an original soundtrack that's good, then I'll excuse it.
Yeah that's sexist... You're obviously not used to or comfortable with empowered women. Which is eeehhh, not really a good thing to be. You should probably play it anyway. You might find you really enjoy it- enjoy the characters.
Although I will say, that picture- seems like another hypersexualized female videogame character to me...
Well I know it's not held that highly in critical regard, but I'd still like to try it having not played it myself...
To bo honest I think it was kind of cool of them not to show the console. They cut to the more important stuff- the exact bang we're getting for our buck. I think flashy appearances have a tendency to mislead and mesmerise.
Please don't be something I'll really want... I don't own a WiiU...
"yet every day they are given more and more rights over men, are occupying more and more positions of power and influence. "
They are and it's wonderful, but it's no thanks to people like you, trust me. Have a good life.
I agree with your first paragraph! Come on guy! Games ARE art insofar as they contain those very artistic elements we BOTH identified. I'm saying the mathematical and competitive sides of a game aren't strictly artistically minded, BUT it depends on how they're represented and dealt with, and what attitude the game takes towards them. The mathematical side is involved in an interplay with the creative and artistic side, but isn't necessarily art itself. You also need to distin...
Games have elements of the artistic - The music, the visuals, the narrative, the writing. But the gameplay itself is more akin to sport- you play to win and to be rewarded. Games are a synthesis of art and sport and you can't really escape that. On top of this, games are made of math- they're programmed, so you have to factor that into their design too. Occasionally, there are games that very closely tie the gameplay and the interactivity to the other artistic elements- reflecting the...
It really is becoming EA's CoD.
Is that just the thing to do now if you're a giant video game corporation? Churn out military FPS'?