I suppose in a way if Sony had designs on spying on us all and controlling us, the best way to disarm any suspicions would be to promote two different games with anti-surveillance themes.
We think we're being subversive playing and understanding the games when in reality we're being monitored heavily.
I doubt all of this though, despite how corporate and empty the Sony conference felt (with the exception of The Witness).
I gotta say, looking at the world map images, I'm sort of psyched for 1715 Cuba. It's no 19th century S. America but it's close enough. It could make for a pretty beautiful game world, and I suppose if they've had a separate "all new team" working on it (for who knows how long?), it could be interesting, especially since they've had time to respond to complaints about III.
I don't know, I'm not too buzzed about it being a numbered title a...
It's annoying how ubiquitous the idea of the hipster has become. People need to realise that not everything artsy = hipster. Hipsters are all surface and have nothing interesting to say. The best artists create works of great depth and complexity and have an enormous amount to say.
Hipsters are all about pretense and surface. It's insecurity and social desperation. It's a pandemic and it reflects badly on actually sincere and intelligent people, renders them indet...
This is going to be an incredible game. I don't usually care for multiplayer but I hope they include it in this, just so long as it doesn't dilute the single player at all.
Also, I don't know, but there was another screen outed a while back, and so far the pallette of the game seems really washed out and sort of gray. I presume that'll change. Also it's hard to tell what console this might be on...
So long as videogames portray violence towards anybody in a way that's mature and suitably disturbing so as to assert that it's wrong, it's fine. Violence shouldn't be fetishized and made fun and satisfying and rewarding, that's a repugnant, ignorant and irresponsible thing to do unless there's some sort of underlying intelligent artistic motive or social/ cultural/ political critique behind it.
Oh come on not a second character from God of War. And Isaac? Yet another non-playstation character.
If this was actually true, my download limit wouldn't be able to cope.
How is there any doubt that this is it? The idea of Child Soldiers is like one of the worst things I can think of. I hope Kojima handles it maturely and sensitively.
Yeah, it should at most be like a second game in a III trilogy. "Black Flags" being a subtitle much like "Brotherhood" and "Revelations" were.
You don't subtitle a main numbered AC game...
No, it looks like Connor. The poster in particular. It's the hair in the screenshot that gives it away for me.
EDIT: Just realised the whole Edward Kenway thing.
It's an impressive shot. And that really looks like Connor, which is a plus for me.
EDIT: I just can't believe III only came out like 4 months ago though. It's WAY too soon for IV. I was expecting a Connor trilogy but not this, (although as said that does look like Connor).
Maybe this'll be the true final game in the series like III was supposed to be.
2nd EDIT: Just realised the Edward Kenway thing.
Okay, way too soon.
Yeah, it was so funny the way it started off as this serious political speech, but then suddenly he throws away all pretense of reality and just says "but what if there were people with superpowers?" haha, like suddenly it just became so childish.
As games become more realistic visually, they become more convincing. It's all well and good to say that games aren't real, but when you're playing them, if they're doing their job right, you're immersed. For the more impressionable, this isn't exactly a good thing. There's a connection between when you press the button and the gun fires on screen, and there are definitely those who are disconnected from reality enough to think this is like the real thing. Not onl...
Pretty. But milked? We get a Kingdom Hearts game like every couple of years, not every year. That said, looking at those logos together makes the game feel like some sort of brand. Still, my favourite one's the green chi one, shame it's being used for some lame browser game.
Sounds like another Guerilla games lie for the start of a new console generation if you ask me...
But if it's true then I guess that's pretty cool.
Great start! Although I can't figure out why companies who are definitely making games for the Ps4 aren't on the list... It's not like they can do much to hide that fact at this point, having announced their titles at a high-profile conference that like 700000 people watched.
That was so funny. So awkward.
God the terms you use. You speak in PR speak, not gamer speak, "System seller".
And why are you so fiercely loyal to some big company? So belligerent. I bet you'd kill a man if Sony told you to.
His IQ is low? Killzone is a common denominator game. It deals broadly with broad themes in really accessible ways. I mean the wall between the Helghast city and the human city? The guy actually TALKING about the Berlin Wall before the video? I mean how ...
Waitaminute blonde hair? The guy in the screenshot had brown hair...
Anyway I'll be pretty stunned if this game is actually good. See, it's obviously the case that Ubi has several teams working on several different AC games at once, which explains the frequency, but part of that is to with the fact that they use the same engine over and over again. I wouldn't have a problem with that if there were only like a trilogy of games, but there's much more than that. ...