x
PS5
XB Series X
PS4
Xbox One
PC
Switch
...
X
All Channels
Submit
Login
Favorites
Join
to add favorite channels
Popular
PS5
PC
Xbox Series X
Switch 2
Yakuza Kiwami 3 + Dark Ties
Nintendo Switch
Nioh 3
Game developer
Dragon Quest VII Reimagined
Meta Quest 3
Oculus Quest 2
Guerrilla Games
Yakuza Kiwami 3
PS4
Marvel's Wolverine
Guide
Arc Raiders
Rayman
Perfect Dark
Meta Quest
Game product manufacturer
Xbox
Teenage Mutant Ninja Turtles: Empire City
RIDE 6
Monster Hunter Stories 3: Twisted Reflection
Code Vein II
Earnest Evans Collection
Trouble Witches Final! Episode 01: Daughters of Amalgam
iPhone
EA SPORTS FC Tactical,
Android
The Prisoning: Fletcher's Quest
JDM: Japanese Drift Master
Star Racer
Steam Deck
Retro
PSVR 2
Planet of Lana II: Children of the Leaf
iPad
Vegelypse
Login / Join N4G community now!
Examining the Art and Science of Games
GWJosh
Trainee
CRank: 5
Score: 12260
PM
Report
Feed
Comments
About
All
News
Blog Posts
User Reviews
0°
Probability Problems in Game Design
3400d
ago
Blog Post
GWJosh
0°
3
3 Factors that have Caused the Fall of the Amiibos
3406d
ago
Blog Post
GWJosh
0°
2
How to Improve Education via Game Tutorials
3409d
ago
Blog Post
GWJosh
20°
5
4 Big Concerns about the Future of VR
3412d
ago
Blog Post
GWJosh
0°
How to Define Randomization in Game Design
3415d
ago
Blog Post
GWJosh
40°
8
Breaking Down my Favorite Boss Fights of all Time
3419d
ago
Blog Post
GWJosh
0°
Four Factors that can Lead to Early Access Success
3421d
ago
Blog Post
GWJosh
70°
19
Are Fan Games Fair Use?
3422d
ago
Blog Post
GWJosh
0°
3 Elements Every Great Boss Fight Needs
3427d
ago
Blog Post
GWJosh
0°
1
How Steam Review Changes Perpetuate a Vicious Cycle
3433d
ago
Blog Post
GWJosh
20°
7
The Ugly Truth of Game Prices
3434d
ago
Blog Post
GWJosh
0°
12
5 Great Games to Remember the Sega Dreamcast
3436d
ago
Blog Post
GWJosh
0°
Why the Game Industry is Still Pushing Pre-Orders
3441d
ago
Blog Post
GWJosh
0°
How Licensing Laws are Threatening Your Video Games
3443d
ago
Blog Post
GWJosh
0°
How to Power Players up With Upgrades
3447d
ago
Blog Post
GWJosh
0°
The Warlock of Firetop Mountain Review: Jumping off the Page
3448d
ago
Blog Post
GWJosh
0°
3
3 Lessons FPS can Learn from Hardcore Henry
3451d
ago
Blog Post
GWJosh
0°
Managing Competitive Meta-Game Design with 5 Easy Tips
3458d
ago
Blog Post
GWJosh
20°
6
The Failings of Game Reviewers
3462d
ago
Blog Post
GWJosh
0°
What Game Designers can Learn from Speedrunners
3462d
ago
Blog Post
GWJosh
0°
When Game Design Goes too Far
3465d
ago
Blog Post
GWJosh
0°
2
Tracing my Troubles with Telltale Games
3470d
ago
Blog Post
GWJosh
10°
5
Why Video Game Scores are Useless
3472d
ago
Blog Post
GWJosh
0°
2
3 Reasons why Indies Don't Like Sequels
3475d
ago
Blog Post
GWJosh
0°
2
What's Killing Video Game Horror
3476d
ago
Blog Post
GWJosh
0°
3 Failings of Procedurally Generated Game Design
3479d
ago
Blog Post
GWJosh
0°
1
When Randomized Game Design goes too Far
3484d
ago
Blog Post
GWJosh
Load more...
Loading...
x
x
x