Incredibly well said. Bubble.
Wow... that takes me back. I hold out hope for good things.
Man, PC game franchises are getting a lot of reboots.
Plus, I think we could use some more cyberpunk in our diet. I'll take two scoops of that.
Charmers - I'm a PC gamer through and through and I played the original back in the day. I just played it again recently, in fact and it ran on my Vista machine with not one problem. I've also own and have played Invisible War.
I agree that the first was actually better than the second. It was a sad thing, but by all accounts true. Their design philosophy had to change, to account for the changing player base they were initially designing the game for. Deus Ex ...
True. However, they can simply make it true to the original, which will not only satisfy most of the long-time fans (baring the stubborn ones), but it will also please newcomers, as well. Because, the newcomers will be just as enthralled by the story and gameplay as we all were back in the day. It's a win-win...mostly. Obviously, gameplay elements and mechanics have changed slightly and storytelling devices have matured, along with the tools and engines used to tell them. But, you can...
It would be a far worse business decision for Activision to simply say, 'yeah, we are now going to mess with a model/cash cow that has been working very well', in regard to Blizzard, than to simply leave them as they are. Because, ultimately they are doing very well as it stands right now. They would be cutting their own throats by turning to some kind of subscription based model for battlenet.
How about a new Arx Fatalis? That would be a good thing.
I can honestly say that my opinion is, that Starcraft 2 does deserve the sales and the attention. The first game was a gem and the second is too. You are right there are plenty of good RTS's out there, even some great ones. But, there is something about Blizzard and how they make their games, that goes beyond what you see out there 99% of the time. In fact, in terms of RTS genre there are few games that can compete with regard to fun, replayability, longevity, and story.
<...
Planescape: Torment is a classic example of taking everything they could out of Pen and Paper RPG and translating it to the PC. It really was something special. RPG's as a general genre are my games of choice. RTS and TBS are also up there for me.
I haven't been playing it non-stop, but I did play until 2 in the morning last night and I rarely do that anymore because of my work schedule and needing a certain amount of sleep to function... I just didn't care last night though. You know, that hasn't happened to me with a game in a while.
I'm playing it with everything set to the highest setting and @ 1920 x 1200 with no problems problems what-so-ever. I did have to shut down a couple programs running in the background to get it to update, but they are security programs... it's to be expected.
My setup is not new, it's 3 years old and was not the best of the best when I built it, but I picked my components well.
Remember the days before DirectX? Things aren't really that bad anymore, by-and-large. Most things do work right out of the box. I've been playing games on the computer since back in 1989 on an Apple IIE. I remember when you had to MANUALLY configure your load/boot files to get a game to work. I remember when people used the phrase 'boot it up'. Things are a dream now, compared to then.
I rarely have an issue with a game not working right away. Someti...
Lambda Lambda Lambda aka The Tri-Lambs
Nerds. Long be thy reign.
And so it was on the eve of the first day of the Nerd Rebellion of 2010.
That was funny. At least to me.
I have read 1000's of books in my life. Many of them were parts of a set of books. Like a trilogy or some such thing. I never once in my life felt like I was buying something incomplete, simply because it was part of a larger story arch. That would be unrealistic and incorrect of me. Each of those 300 to 700 page books were a story within the larger context of a story.
How someone can say that a game that has a plot arch from beginning to middle to end, with more ...
They have said the other 2 with be treated as expansions and will be priced accordingly.
Well said.
I guess you could call what I did as defending the DRM... but, did I really? All I said was it's nothing new. It's been around since the DOS days. I even said nobody likes it. I don't like it, but is it an actual reason not to buy the game?
Is what Blizzard did the same thing as Ubisoft? Ubisoft, with Assassins Creed, required that you be constantly connected to their servers in order to even play the game. Blizzard requires you connect once to activate it...
For every dream there is a dream stealer. That's why people piss and moan.
Lan - It has become much less necessary in most regions of the world that would even have a thriving gamer population. I also want to add that I signed the petition in regard to putting LAN back in. But, that doesn't mean you shouldn't buy the game.
Offline Mode - You activate your game and then you can play offline...without a connection... get it... offline.
Newtype, I was there in 1998. I spent countless hours playing Starcraft and the expansion. I used to connect to my friends modems to play them over dial-up. I remember what it was like. Gifs were the rage and porn was so pixelated from compression you had to use more imagination than hand lotion.
I can understand why they are doing it. It's not just for one reason, but a number. Sure, some of it's piracy, some of it's security, some of it's stability and...
Interesting and engaging trailer. It's weird that they released the first one on PC, but not the second one... and now they are releasing the third installment on Xbox and PC... I mean, I'm glad they are releasing it, but why not Fable 2?
I am looking forward to it on my PC.