Hm... the idea of an evolving town that changes ~across~ multiple playthroughs sounds interesting. Though, given how low-budget the series is, I'm keeping my expectations low.
Well, here's hoping they can at least manage to muster up the competence to make it all one big area, instead of 8 tiny ones.
Also: any confirmation on era yet? Some of the screenshots seem to indicate Bakamatsu... which while a great time-period for any narrative, it might mean...
I mean, don't missions usually take 10-40 minutes? That's a helluva long time for matchmaking.
Unless they just toss you in some generic, small map to dink around with for a few minutes... in which case, what's the point? Honestly, I'd rather have some simple, mindless mini-game to pass the time. Like whack-the-acguy.
Well, it looks... not particularly good.
How did this BS get approved?
Saying, "___ talked about ____ today." Is perfectly fine as a hook, or lead for the story, but when that's ALL the story is? Goddamn.
There is nothing, absolutely nothing to see here, folks. Don't give these twits the hits they're so shamelessly desperate for.
Honestly, when the only brothel in town can only offer a zombie grandma and a robot, the flamboyant gay gentleman as the only "normal" option seems more "pro-gay" than gay-friendly to me.
"All of [my] favorite PS2 titles" are the games most likely to NEVER see a remastered release. Suikoden, Xenosaga, Wild Arms, EiS, SMT, Fatal Frame, etc., etc. Ain't gonna happen.
And putting up the games on the PSN? Why the hell should anyone PAY FOR THE SAME GAME TWICE?
And it's okay to give up on a feature because it was mainly targetted at "loyal" consumers, because Sony's loyal consumer may have bought 360s? Sounds like So...
Maybe it is near perfect. I wouldn't know, despite having bought the game, it crashes so often I haven't been able to tell.
Though I gotta wonder how it'll compare to DW7.
Why spend money on writers, artists or programmers when you can blow your budget on a big-name voice actor to phone-in some dialog?
When was Disgaea NOT sexy?
You are now aware that Naruto is only 6 chapters shy from being as long as Akira Toriyama's Dragonball. (DB & DBZ).
But it looks like the same engine as WotS3.
Which is, needless to say, a ~huge~ disappointment.
IF there's one game that's really crying out for a seamless open world (even a small one) it's WotS3. I mean, what the hell? Even the PS2 could have handled all of WotS1/2's environments slapped together into a single area--and WotS3,s, too, most likely.
Hell, you could fit the entire game world into a single Musou map.
Why would ~anyone~ have high expectations for a sequel to a bad game? That hardly ever happens. Hell, I can only think of one case where a crappy game got a decent sequel--Assassin's Creed.
Yikes. It's almost as bad as the guys that get hyped to hell for each new Fable, or Final Fantasy.
To be quite honest, most FF protagonists are really, really, really DULL. The only one that I've found at-all interesting or compelling was, ironically, Lightning if FFXIII. Though Yuna was also quite well-realized in FFX, she wasn't really the hero 'till X-2, so I don't think that counts.
Zidane was also nice, but for the most part FF heroes tend to be exceptionally generic archetypes.
...When you can immediately discern the average score given to a game without knowing anything but the title.
Remember when games used to surprisingly good? These days, it seems like it's only ever a surprise if a game is surprisingly bad.
Any game where every single character is dumber than a brick, really.
A perfect game is a game that excels in every respect. Excellent gameplay, excellent graphics, excellent sound effects, excellent voice acting, excellent writing, etc.
It's a rare thing, sure--increasingly rare in this day and age--but it has happened. Or has everyone forgotten Baldur's Gate II? Freespace 2? Rise of Nations? Hell, the first Starcraft, even?
And then there are tons of near-perfect games, hampered only by one or two minor (but impossibl...
After the abysmal reception of the first game, a lot of gamers just ignored AC2 completely. For those of us who finally got around to giving AC2 a chance once the price dropped to $30 or the PC version came out... we were blown away.
Mostly because my PS3 demo looks more like their 360 pics. Honestly, it's like they washed out the colors for the PS3 version, and applied a blur filter to the 360 version.
Not particularly funny.
It's almost as though Yahtzee doesn't realize that no one with half a brain watches his videos to learn about the quality of any given game.
Well, at least it was better than last week. Iphone games? Gimme a break.