Certainly the first two.
Never thought I'd ever want a Wii, but then.... DRAGON QUEST!
...Good god, learn to write. I almost thought I was looking at the product of Google Translate.
...Really?
I gotta go with the Assassin's Creed games. Historically accurate settings + complete freedom of movement = nergasm
Famitsu is the equivalent of IGN. I wish people would post (actual reviews, for one) stuff from the other magazines once in a while.
I've found Dengeki to be pretty good, for example.
So U.K. gamers can either wait a few weeks and d/l the demo from their PSN Store, or use an NA account to download the demo last week.
Yeah... keeping demo discs... timed exclusive demos... not a good idea, OPM UK.
Obvious hitbait. Here's the list--please don't give this hack any hits.
25 - Blue Toad Murder Files
24 - Ratchet and Clank: Quest for Booty
23 - Tales from Space: About a Blob
22 - Noby Noby Boy
21 - Spelunker HD
20 - Fat Princess
19 - Beat Sketcher
18 - Mushroom Wars
17 - PikeJunk Shooter
16 - PixelJunk Eden
15 - echochrome
14 - Everyday Shooter
13 - Explodemon!
12...
I'm surprised anyone noticed. I thought everyone in the UK was too busy playing OoT.
Nice verb there. "Get." Clever.
I have a feeling what they WANT to do is go through the most popular mods that users create for the PC, and then somehow incorporate those as DLC for the console versions--for a fee. Companies like Bethesda see all those mods, all those downloads, and they don't like it because they're not making a profit on any of it.
See what EA did to Starcraft 2 to control the modding community, and reap a profit from them.
Anyway, regarding the games "graphi...
"Miyamoto suggested that Nintendo is working to widen the 3D viewing angle, which would theoretically make playing games in 3D more comfortable while moving the 3DS about."
Except the technology doesn't really work like that.... the only real way to increase the viewing angle is to decrease the depth slider.
And I think, in part, the reason the 3DS launch "failed" was BECAUSE of focusing solely on the 3D effect. All those early reports...
Jak's already been through an emo phase.
Mostly because Anonymous really isn't a "group."
It's a garbage article.
Gundam: The 3D Battle has been confirmed for an NA release.
Tales of the Abyss has been confirmed for an NA release.
Resident Evil: Mercenaries has been confirmed for an NA release.
The Professor Layton and One Piece games are virtually guaranteed to be released in North America as well.
This moron really only has three games on the list that actually qualify--cubic ninja, Pro Baseball and 3d cube--...
The mechanics of tracking movement are immaterial. Motion control is not new. Games using cameras is not new, either.
And new does not mean innovative.
You want to know what was innovative?
Windows.
Dual anolog sticks.
Internal HDDs.
Innovation requries advancement--improvement. Again: learn what words mean!
I hope TotA gets released soon.
Didn't really care for Tales of Graces f demo. I'd much rather see Tales of Xilia. I'm terrified Graces f will not sell well enough in NA, and Namco will decide not to bring over Xilia, which looks much, much, much better.
Move isn't an "innovation."
Learn what words mean, article writer!
And some developers really have no idea what modern gaming is capable of.
We reached a graphical plateau ages ago--focusing on mechanical prowess (e.g. what most people call "graphics") is no longer the way to advance the industry.
Hasn't every AoE game had online? I don't get this at all.
Not that I particularly care. The series has been utterly without merit since Age of Kings.
I think most of them are pretty "meh."
The one I like is the "Amazing Earth: Blue Planet" theme. It's just a CG model of the planet rotating. Personally, I'd prefer one with a bit more detail. And clouds. That move. That would be the perfect theme for me.
Every other theme I've tried prior ended up being too... I don't know, dull for me. Mostly, I've used Hubble and Apollo photographs. They look fantastic on a 65" ...
That's never going to happen. The "glasses-free" 3D optical illusion is too dependent on the distance of the viewer from the screen and the viewing angle. It can only really work with a handheld, because there's only ever one person viewing the 3D at a time (and because the angle and distance are easy to alter).
With a television, things are much difficult, especially when you consider multiple people viewing the same image at the same time. The ONLY current...