i can't see sh!t
I'm guessing that they'll do something along those lines too. I don't think the show has aired yet, but I think, or am hoping, that they'll give him some sort of admittance to a class or a camp for programming/designing to steer him in the right direction. Insomniac is only one part of the show too. Really cool, though.
that's only because many people will buy the 360 just to play the new Halo.
now games will be blamed for sex crimes
Anyone with half a brain could tell that's a straight up lie. In order to stay competitive, they will always have to drop the price. I think they'll definitely drop the price this coming Christmas ,at the latest, as the Wii and 360 do the same. The funny thing is that when they drop the price, it'll ultimately be of better value with a wider selection of games by then. Some people can wait for a price drop and some people will want to play PS3 games sooner. They certainly shouldn't be lied to...
if they can manage 2400 enemies on screen with sophisticated AI, then yes this is one HELL of an action game
the girl's a straight up ninja, not a tomb raider/explorer
I knew he was going to try and use this as leverage, but so soon? That's just low and cold. At least give the families time to grieve before shoving your over-exaggerated generalizing justifications down our throats.
First Resistance, and then Motorstorm, and then Lair... and they keep getting better and better with more dev time. I'm very glad to hear that the composer who did Sin City and Passion of Christ was inspired by the story of Lair and the whole setting of its world, it's comforting to know that quality music is going into this title because it seems like one of those games where the soundtrack needs to be really deep. SotC would be nothing without its breathtaking soundtrack.
Heavenly Sword, cell processor, thousands of enemies, separate AI
1. Multiplayer?(doubt it, would be surprised though)
2. Support for Home trophies thing?
3. Number of Levels?
4. Boss Fights
5. Exactly how fast is she dying?
6. How many rounds does that bazooka have?
7. Nariko's History(where'd that honey learn how to fight?)
8. Size?(how much blue does it fill up?)
9. Force-feedback support?(hmmm...)
10. Release Date?(me want game...now, gamepro sucks heavy ba11s by the way)
to just stick to it, I never had one, but I knew plenty people who had it and it just seems logical to support your original platform up until and even beyond the day when you release a new one. Don't you get more support from the consumer that way, or were they just so dissatisfied with it that they thought it was better to just completely scrap it.
oh, see it helps sometimes when you can see who posted it, definitely new
deepbrown- on a role
Did that creature in the second video remind anyone else of Shadow of the Colossus? I mean that thing is huge. Anyways, these videos definitely do it justice, I was on the fence with the IGN videos but I think this game definitely has the potential to be invigorating, you know as long as they keep these battles fresh and interesting. As for the SIXAXIS, I think these games go hand in hand with the controller, just like Warhawk will. The good thing about the SIXAXIS is that you can leave the a...
What I like about this game is its originalitiy, you know. You're not hiding in some dark shadow, but you're blending in with the crowd and conforming to the way people move to sneak your way through. I also like its whole kill and run scenario and the fact that he can't kill down like 5 enemies at a time, so he just has to all out run for it.
oh man, is it only going to take place in one city? I thought this was going to be the biggest and most expansive GTA.
You make a lot of good, honest points. They look like an improvement in some parts like her hair and the environment lighting, but it still looks like it needs improvement in the amount of textures in some areas. But there's a small part in this trailer http://www.games.net/video/... at 1:34 where it's showing gameplay and all of the textures and lighting look really incredib...
they will release gameplay videos and more screenshots. Remember, there was that period when there was nothing new of Heavenly Sword, and then all of a sudden they came out with screenies, trailers, and a commercial clip. I think some gameplay videos will be right around the corner, maybe I'm wishful thinking.
The platforming looks cool, jumping from rope to rope. I want them to release like at least a 5 min. video just showing off the environments and some battle sequences. I want to see how far they've gotten as far as the fighting goes.
sweet nostalgia