OMG. Cerny is a game designer, not an engineer. Why do people listen to his pseudo-tech jibber jabber?
"Mark Cerny sees a time where developers will begin to optimise their game engines in a different way - to achieve optimal performance for the given power level."
Are you kidding me? Crossplat developers will tune their game to match the wacky power design? PS3 Cell much? Does he honestly think devs will try to not use much CPU power while...
@fr0sty,
It's pretty clear you have no idea what you're talking about. In no way, shape, or form will the GPU clock make up for the lack of CUs on the GPU, and the PS5 CPU clock is *slower*.
The only way a faster GPU clock could possibly make a difference with framerate here would be if the PS5 GPU had at least as many ROPs as the XSX GPU, and the game was *also* fill-rate bound. That's just not gonna be a thing.
To Gabe, all gamers are just delivery sockets for cash, to his wallet.
...I'm sure that's how everyone who buys a PS5, and not a XSX, will put it. "Just different". Like the Wii was just different, you know?
It is, because it loads data to a machine that plays games better. ;)
Hoo-ee, that SSD. When did loading fast become so fun that we actually care about the difference between 2 secs and 4?
Th economic damage caused by the shutdowns is going to do WAY more damage than the virus -- a variant of the common cold, that, according to recent studies, also may be something you can't have more than once.
We'd be WAY smarter to quarantine the vulnerable, and treat with that malaria treatment that seems to work wonders, than to bankrupt half the world.
Extra scary trivia -- the vaccine trial is a subdermal implant. It comes encoded with a tag...
It made me a little ill to hear Cerny go on about how the extra clock makes all the diff, without bothering to mention that the number of ROPs and TMUs on the PS5 are ALSO likely not as high as the XSX.
It's basically a 9 TF machine, which can give you 10 during an in-game cutscene, is what I'm hearing.
Lame. If it doesn't work for most PS4 games, out of the box, that means it requires engineering work for *each* title... That's not gonna happen for long. It's a faster processor with the same instruction set! Was it really that hard, Sony?? You own the PS4 kernel source, and all of the info necessary to write a driver capable of translating GPU instructions...
MS doing that for us, for 360 games, was glorious, and probably hideously expensive for them -- he...
PS5 will not be less than $450. That's break-even.
Think about it -- if they sold 10 million consoles, at a $50 loss each... that's a half BILLION dollars down the drain. You think they can afford that? Think again.
Also, the PS5 GPU is grossly overclocked -- they're cheaping out with too few CUs, hoping the hot clocks will be tolerable. I suspect that the failure rate will be much higher with the PS5 than the XSX.
There are literally hundreds of 360 and Xbox games available as BC (AND at 4K and with HDR!), and every XB1 game is BC... the comparison is not even close. Sony dropped the ball, and then basically walked off the court.
That would be the greatest day... ever.
Nice, so now they sell used Xbox and PS4 games for cheap, and don't sell used Nintendo games at all, yeah?
You can have 4K on a 1080p screen with the Xbox One X or later -- it supersamples, and looks darn good
Um, that's what the article is telling you is on the horizon, bro.
Umm.. every console gen, except the last, has had the consoles sold as loss leaders -- Niintendo was the only company to profit on console hardware since about 1999, and before that, they took a loss!
The last gen had hardware sold at cost, again except for Nintendo. The next gen will likely see Sony selling at low margins, and MS selling at a small loss.
With regards to the cost differences between the consoles -- it's likely to ONLY be the APU tha...
The war is over. Microsoft won. The irony is that Sony's streaming backend is payments made to MS, and Sony can't afford to sell the PS5 at less than $450, despite the XBSX being a superior piece of hardware, and probably going for no more than $500.
If you were Sony, in this situation, you'd want the current gen, where you were the "winner" to go on as long as possible. Why get people riled up for a gen you know you can't really win at all, whe...
Because... nVidia GPU programmers are the ones with ray-tracing experience, not because the game is coming to PC, or theres an nVidia GPU in the PS5.
Nothing to see here, folks. Speculation is BS, 90% of the time.
Why is this article bashing "developers" for something *publishers* are doing?
Anyone who doesn't understand the difference, doesn't deserve to speak on the subject.
So there are no engineers who can understand console design like the genious Cerny, eh? I guess if you understood what I said, your opinion might matter?
Just sayin'