Democracy dies in darkness, and Freedom of Speech is the last lightbulb.

Ulf

Trainee
CRank: 5Score: 55230

X1 version is better than PS4, eh? I wonder if this article will make it to the front page?

The game is obviously demanding enough to be 720p at 30 fps on both the 360 and PS3, so there's a factor to be considered there. This shows that the X1 is clearly capable of 1080p/60 fps on a game that was 720/30 for last gen platforms.

There is another factor to consider here, I suppose. This is Double Helix's 2nd X1 game, not the first. I'm still baff...

4423d ago 2 agree6 disagreeView comment

This is a BS statement. It has nothing to do with the ESRAM. It's the ROPs that are the problem.

4423d ago 4 agree1 disagreeView comment

Where did I say I hated the PS2 era (as a gamer)? I didn't.

I said Sony were self-important jerks during that era, which is true. They were getting cocky, and it was going sour until they had to shape up to fight a serious opponent.

I'm gonna call you out, and say that, since you didn't *actually* have a serious retort to my argument, and since you are a fanboy, you instead tried to pretend the argument was a different one, and argued that ins...

4424d ago 0 agree1 disagreeView comment

If XBox went away, Sony would become the self-important jerks they were during the PS2 era, I'm pretty sure.

I liked PS3 Sony. They got some humility, and made some great stuff while being humble -- Uncharted, TLoU, GoW3, LBP, MAG, KZ2, Folklore, just to name a few. PS4 Sony is starting to rub me the wrong way -- you can see the "We rule! ...again!" milk-the-consumer monopoly transformation happening.

4425d ago 3 agree9 disagreeView comment

Kinda sounds like BS to me. What does SE care if badly cared for (no breathing room) PS4s overheat while playing their game? Not their problem. I think the reason is more the obvious one -- there's a 60 Hz cap, because that's what all users HDTVs will run at, and 120 Hz, which is a bit less common, just isn't feasible. Why render more than 60 Hz, if you can't display it on some huge number of screens?

Also, by capping and triple buffering, they're prob...

4425d ago 0 agree0 disagreeView comment

How did this article get approved, being an issue which doesn't even exist as of this article's showing on N4G?

Does Maria have a trick?

4427d ago 11 agree4 disagreeView comment

Didn't Thuway recently get trounced by another dev on GAF for making stuff up?

Not really anything earthshaking in this list. Last Guardian PS4 is far from it -- it makes sense that, to speed the dev cycle along, they'd actually bump the hardware that runs the game instead. I guess in that sense, it does sound true -- because yeah: money.

4427d ago 0 agree0 disagreeView comment

Sony will ask many of them if they would consider living in southern Cal. When 90% of them say "no", the amount remaining might get interviews.

Those will be the young, inexperienced, lost-cost single engineers and artists. Many of them will not make the cut for Sony studios like ND. The veteran devs, who would have a serious chance at places like ND, will likely not leave Boston, or if so, they won't go much further than Montreal.

4427d ago 1 agree11 disagreeView comment

Take my word for it. Most of these guys will land at MS (the only publisher who can afford them, and possibly keep them in the Boston area), or get out of the games industry to stay in the Boston area (there just aren't that many serious AAA studios hiring there).

They won't go to Sony, which is 100% on the west coast, or any other primarily west coast publisher. They might go to Ubisoft, though. Montreal isn't that far. Family and location are much more impor...

4427d ago 0 agree2 disagreeView comment

He's right. You guys realize that like half of Zipper now works for MS on games like Halo, right? And that Halo 4 was a vast improvement over the stuff Bungie had been shoveling after H3?

Sony couldn't afford to keep them, either. I don't see how they could afford to hire a bunch of devs in Boston, given that they have no studios even close to there, and paying for folks to move ain't cheap.

4427d ago 1 agree4 disagreeView comment

@Sykoticz

Actually, Vulcanproject is correct.

BF4 is utterly GPU bound -- the FX-4100 is a decent enough CPU to run BF4 at the same rate as the best i7. BF4 has also been shown to not use more than 2 cores in any significant way -- probably because they knew that two cores was the minimum spec, and their game just plain isn't bound by CPU work.

The FX-4100 is 2 modules, with 2 integer cores each. Each module has a FP pipe as well. In a...

4427d ago 7 agree7 disagreeView comment

This submission was never approved by individuals. It was auto-approved because it got so many early comments. That kind of approval process turns N4G into N4Fanboys.

I'd encourage everyone who hates troll articles getting approved to not comment on them.

4428d ago 1 agree2 disagreeView comment

I think its important to note that this reviewer is NOT a fan of classic M&M gameplay, by his own admission.

He thinks classic M&M fans will like it more than he did. Well guess what -- we do.

I guess in that regard it's a fair review? I dunno, 3/5 seems too low, but I have always loved M&M, so I guess I'm biased. This game caters to its fanbase -- you can't blame them for that.

4428d ago 0 agree0 disagreeView comment

@benmike

Sure, if the server was on your network, it would be faster -- but that's it. There's no magic "caching" of real-time server data based on user input. There's no trick that can store a local copy of what you're downloading -- it just isn't there until its manufactured on the fly by the server, based on your input.

It's silly to think that Gaikai could afford to have a PS3 server cluster local to everyone, or even t...

4432d ago 0 agree0 disagreeView comment

I agree with the first bit you said, but I don't know how you think Sony (or MS) can use caching to improve real-time gaming latency.

It's not like a streamed movie, where the data will be the same every time someone downloads it. It's generated based on user input -- it can't be cached by nature. Thus.. the general suckitude of streamed gaming. It will never be good, unless the server is next door, plain and simple. Even then, it won't be as good as t...

4435d ago 0 agree0 disagreeView comment

That was funny. Bubs+

4435d ago 1 agree0 disagreeView comment

You really have no idea what the create and share genre is all about, do you?

4435d ago 1 agree0 disagreeView comment

Can we get the guy who wrote that title perma-flagged as a troll?

What update doesn't require a manual "it's okay to update my console" authorization, which is what this actually is?

4435d ago 4 agree0 disagreeView comment

Yes, they are. The reason being that photorealism isn't just textures -- it requires good animation mocap, and somewhat believable settings. Voice acting is also usually required if the game has decided to go with realism.

The bottom line is that, not only is it limiting the imaginations of the artists, it also costs more _money_ to pay real people to do all the mocap, voice acting, and make settings that are as tremendously huge and detailed as real-life.

4435d ago 0 agree0 disagreeView comment

Newsflash: It doesn't allow you to play games you already own, nor does it magically increase the speed of electrons such that they can reach your house at speeds way faster than the speed of light.

Streaming game services suck, and always have, no matter who serves it up. Pachter is right on this one. Buy a PS3 instead.

4440d ago 3 agree0 disagreeView comment