Whooooa. I was sure they were gonna call it Halo 8 Ultimate, and have Halo 8 Home edition for people who don't need all the guns.
/s
@Evilsnuggle
How can a company have the "greatest E3 of all time", with a whole mess of ports, and like 1-2 new IPs? I mean, they aren't even sequels.
The article states clearly that this system is not bound by draw calls, and thus will not be affected.
Any game engine render engineer will tell you that typical games OFTEN are bound by draw calls. Totally different beasts.
I would argue that MS made the right gamble with the RAM. Sony likely loses money on each PS4, and may not be able to hold marketshare during the holidays, given the expense and supply issues with GDDR5.
Actually I would say that its the lack of ROPs on the XB1 that really make the difference. The ESRAM is a fine solution, and in the hands of a good dev can eliminate memory bandwidth issues almost completely. The lack of ROPs is not something that can merely be overcome, h...
Erm. Every modern shooter has the things in the headline, and has since the advent of the X360 (well, PC games before that).
This article is pointless.
Is anyone else tired of seeing indie titles listed as valid "exclusives"? I have to say, these just don't count. Primarily because indie titles are not significant investments, and thus don't really count as "devotion" of a publisher towards a console. They are just indie choices, because indies are newbs when it comes to development, and often don't have the $$ to even invest in being multiplat.
Yes, yes, you can pretend that publisher X or...
No, that's $400 to build one, and $420 to the Chinese government.
Not kidding.
You can bet the government will screen all the available games, as well.
Define "fail". In what circumstance could a console be sold to the average Chinese worker, whose entire FAMILY earns $6K/year (and they are pretty much ALL working), when consoles like the XB1 and PS4 cost near $400 to build.
...and then you gotta pay import taxes, which are determined by the country.
$820 is dirt cheap, given the circumstances. It's a mistake to pretend the whole of China can afford such a thing -- but its pretty clear that t...
Wow. That's alot cheaper than in Brazil. It's over $1000 there, iirc. The PS4 is, as well. Heck even the 360 and PS3 cost a small fortune in Brazil.
Obviously the console is not for the average Chinese factory worker. Those folks have enough trouble affording food, @ $6K/year average for the whole family -- they are not gonna buy a console, whether it costs $820 or $199. It's ridiculous to imagine that MS is marketing the console toward that demographic -- t...
With 500 employees, there's a good chance many of the positive comments in this thread are posted by Bungie employees. Just sayin'.
Personally I think it'll be fun. I won't pay a subscription, though.
Wow yeah. MS would face some big problems if PS4 was free, too... and so would Sony.
Guess what? PS4 costs $400 to make, and will for at least a couple years. GDDR5 ain't cheap folks, and Global Foundries taking up PS4/XB1 CPU production (they're doing this soon) isn't going to make them much cheaper.
Sony won't drop the PS4 price to $349. Who is the moron who thinks they would do that? Pachter? I sure hope he was just using that as an e...
It baffles me as to how large corporations STILL want to make Android game consoles, even after EVERY SINGLE ONE has flopped horribly.
People play mobile games because they are a captive audience -- they "choose" to play mobile because it's the ONLY THING AVAILABLE at the time. Mobile-based devices are designed to run on TINY BATTERIES, and will NEVER dominate the livingroom. It is unbelievable how many non-gamers still don't understand this. Playing mobi...
What I want from Zelda on Wii U is that Miyamoto-san designs it, and that he doesn't listen to "what we want from Zelda on Wii U" peanut-gallery design articles.
Too many game companies have listened to too many crappy ideas from internet fans over the last 5-10 years. I have faith that Miyamoto knows how to bring on the Zelda, and that he shouldn't be constrained by anything, ANYTHING from other games or that fans claim "this is what we need, or else&...
When was the last time we heard some senior administrator guy talk trash about his/her own company's products on twitter?
I sincerely hope people aren't naive enough to not realize that these senior guys' tweets are all sanctioned by the PR depts of their respective companies. It's only the creative directors, art directors, tech directors, etc. of individual studios, and below, that don't get managed in that manner. And most of them (not all!) aren'...
I can't believe MP3 playback wasn't there to begin with. What device with audio output, in like the last 6-10 years, hasn't had it?
I'm happy to finally get it -- although, yeah, I'm probably not gonna use it on my PS4, due to the fact that, like I said, every other electronic device in my home already does it. Maybe that was Sony's reasoning? Save a couple $$ in royalties on making PS4s, because consumers already have a MP3 player, or five.
...
The gap can really only change in favor of the XB1.
The reason being that the PS4, being so easy to use, doesn't leave as much room for improvement. It's the same as with the PS3, last gen.
Mods are pretty, but the people who make them aren't paying attention to perf. There's a cost to expensive models, HQ textures, etc, and that's performance.
That's basically the reason games like Skyrim look so much better when modded -- Skyrim was made to meet the performance requirements of the consoles. Games makers cannot target the high-end, for business reasons.
But modders can...
The Wii U's fate is ironically tied to 3rd party publishers still wanting to make games for the X360 and PS3 -- consoles where a multiplat game with the Wii U makes financial sense.
Modern-day Bungie is much different from Bungie back in the golden days of Halo, folks.
The suits are in charge now. Games are a means to an end for them, and not their passion. I'm sure there are passionate folks there, but those folks don't choose who works there. Bungie has over 350 employees -- its not the small dev that made Halo, Marathon, Myth, etc.
If they were to announce a RPG epic, like Mass Effect, set in the MW universe, MS will have officially won the console war, in my book.
But instead, they let the MW IP sit idle...