Inflation in much of the western world will be similar.
To be fair, that $399 USD for PS4 Pro is $524 USD today.
https://www.usinflationcalc...
And Sony was losing money hand over fist with the PS3. They won’t make that same mistake again.
I’m sure Sony does want to make a profit, but it’s probably not some giant consumer swindle that everyone is making it out to be.
It’s a niche product. There will be a Boost mode that will likely work beyond the updated games.
What you are all missing is that this niche product gives PlayStation a mindset boost. It retakes the console performance crown from MS, and it now allows them to showcase all of their games in a much shinier light. You can bet th...
That is just your opinion, and the world is changing my friend. Pro is not meant as a midway step for the average gamer. It is meant to give enthusiasts, especially those with high-end (expensive) TVs, a game experience that is not completely long-in-the-tooth in between generations. The average gamer doesn’t care if it’s 4k or 1440p. The enthusiast, such as the audience for Digital Foundry, has some appreciation for it.
As for “getting away with it”. Well that depends on w...
I guess the question I’m wondering is: who said that this was a mass market item? This is for the enthusiast that has to have the cutting edge. Like the people paying $200 for a “Pro” controller. It is not meant for the masses, and such, won’t have the economies of scale or incentives to price at/below cost.
Do consumers get mad at Apple for selling the Hermes Edition Watch for $2000? Do BMW drivers get upset when the company releases an expensive/ high end version of the...
Curious if anyone has done an objective cost breakdown analysis of what it costs to build a PS5 in 2024. With the nearly 21% USD inflation since 2021 and the slowdown of Moore's Law, I wonder how much the cost of manufacturing has meaningfully decreased.
I understand your argument. My point is simply that, disconnected from the broader dialogue out there, the price of the hardware itself is based on the economic realities of the present day. Of course Sony could price the console below its cost, but the market conditions wouldn’t make sense for them to lose money on something out of the goodness of their hearts. Sony knows that this is a low volume piece of hardware, and so the economies of scale won’t be nearly the same as the base conso...
Nope, just economic fact.
I understand the desire for outrage, but it’s literally the cost of the PS2 and one game in the year 2000, when adjusted for inflation.
Or the PS1 and a memory card in 1995.
Or the PS3 20GB in 2007.
Look it up. The dollar value of things is forever going to keep going up. Sometimes at a faster place (recently), sometimes at a slower pace.
The moral of the story is that the actual intrinsic cost of consoles has been...
I remember a little bit of hype for the PlayStation version of the original before it released in 1996. Despite it being rough around the edges, and the Tournament mode being tough as nails, the concept of long “realistic” point-to-point roads was mind blowing to me. There was, and still is, something very appealing to me about the sense of actual “getting somewhere” as you drive, and the Coastal and Alpine courses are etched in my head forever. My friends and I really took up the split-scre...
"No way i will ever spend $100 with taxes for one game when there are reports showing they make 2 too even 4 times the cash on mt's over sales of the game."
Is that 2024 dollars, 2025 dollars, 2030 dollars? You realize that your money is literally worth less and less every day as a result of constant inflation. If you people are still playing games in 2050, you can bet your car that prices of games (and everything for that matter) will have a significantly hi...
About the same boat here. I’m still interested in the hobby, but the predominant open-world game design today is just not my cup of tea. Barring a select few games in the past decade, I just can’t get myself to stay engaged for any game that is more than 10 hours in length. Why begrudgingly slog through crushing sameness for literal days (30-100 hour games), when I have an ever growing backlog of free games that I haven’t touched?
I miss the PS1 era of games that respected...
Agreed. The latency is why I returned my Portal. Was excited to have it initially, but the latency and the slightly smaller thumb sticks just never felt right to me.
To be completely honest, going for more power is less and less important to me than it was in years past. The Switch has the right concept, and the games can be just as compelling as anything on PS5, so I expect that the future of consoles will adopt the hybrid/handheld concept. The difference is that the docked mode should have more juice to get you the 4K 60fps visuals that may be compromised in the portable mode.
Flight Simulator makes perfect sense as it has no competition on the PlayStation platform and is of a perpetual nature (as in, MS plans to keep it around and supported for a while). Forza seems like a tough one since MS is trying to avoid the renewal of licenses, and the competition with Gran Turismo is troublesome.
Starfield, on the other hand, is a going to happen sooner or later.
2028 will be the best year in gaming!
For sure. I believe I made it about two hours in.
Game looked great but I couldn’t get myself to finish the first.
And it’s a way for Sony to showcase all of their games in the best light possible. “Running on PS5 Pro” will be ubiquitous on future State of Plays.
And the good news is that you can still use and/or purchase the base model PS5 and get a great gaming experience if the Pro isn’t for you.