I’ve been gaming for decades, and I have almost entirely shifted to classic gaming and/or 32-bit era titles. Modern games are exhausting to me and the recognition that I will have to put 20, 30, 50, or 100 hours into a game to complete it is completely daunting to me. Gaming for more than two hours at a time today tends to feel either wasteful, lazy, or drudging to me.
I miss the days of shorter 1-3 hour games that could be enjoyed on repeat play throughs… taxing you on y...
Sadly, Ridge Racer is probably the only game I’ll end up playing.
Bring us Ridge Racer 5 up-rendered without the nauseating jaggies of the original PS2 version.
The series today has practically no relevance with the original games. They are almost two different series. I'm fine with the OG games and nothing more.
Resident Evil 1 ReRemake sneak preview please!
Say what? The value of the dollar has steadily eroded since inception. $80 in 1997 is equivalent to $161 today.
https://www.usinflationcalc...
R-Type is not "bullet hell".
Gotcha. My educated guess is that Sony won't price the next mainstream product for more than what the PS5 Pro is currently at.
Nostradamus, are we?
Should Sony have priced the Pro so that they had to subsidize its cost? The Pro is a niche product that is intended to meet the demands of a small population of hardcore gamers that wanted a PS5 experience with fewer compromises. And they are likely to be less price sensitive than the masses. It wasn’t a mass market product. Just because the majority don’t like/want/can’t afford, doesn’t mean that the market segment Sony was going for didn’t have their demand met. Choice is great.
There's a comprehensive emulation of nearly every arcade Gradius and Salamander released with a plethora of customization and training modes, never before seen versions (Gradius 3 AM Show version), a couple of Japan-only titles (i.e. Salamander 2), and a brand-new Salamander III game built from the ground up by the masters of retro emulation, M2.... this is a GREAT value for fans.
Can only tell if the CRT filter is actually any better?
Yeah - so ridiculous...
I play on PS5, but as a gamer from the janky old school days of PS1 and earlier, we are really splitting hairs now with same-gen console comparisons. I sometimes miss the old days of completely different ports on rival systems (think PS1/N64/Saturn era, or the 8 and 16-bit gens), where games on competing platforms were actually very different interpretations often made by different devs. Those were the days when you often wanted to play the different console versions to get interesting flavo...
Guarantee you that most people who bought the game did not put anything close to 300 hours into it - that's only the hardcore gamer crowd. The average gamer is lucky to have played 10% of that.
Unfortunately, they are worth $80 to others.
More plastic junk.
Thank you for sharing. Opinions are infinite.
This game almost directly emulates Colin McRae Rally 1 and 2. Those are beloved games from the past that have been iterated to a state beyond what made the originals what they were. Looks like something of a spiritual sequel to original two games. That's the unique hook.
Why do "realistic graphics and real cars" make a game play any better than something without those attributes?
This is a problem. It’s rare for a AAA game to come out today that isn’t padded out for length “because the audience wants it”. But then I wonder how many people that actually purchased the title actually finished the game. Believe the completion rates for most games are fairly low. So developers are compelled to make expensive, bloated software that only a fraction of the gaming population will actually experience fully. And for someone like me, I have zero interest in attempting a play thro...