I can understand if you like the art style, that's personal preference. (I hate the art style of this game but hey). But you cannot possibly say that this game is technically impressive from a graphical standpoint. It is lightyears behind Gears, MGS4, Killzone 2 and even your average movie-to-game conversion looks better than this. I know the graphics will probably improve but they should not have released these screens/pre-rendered video interspersed with actual gameplay footage.
The avatar customization and some other things will take up HD/memory card space.
Is NXE out yet?
Etc.
I thought movie sharing was a major feature? I think it's not possible (legally). It was removed from Home as well and you can't say there were development issues on both consoles.
More like HAHAHAHAHA CAN YOU EVEN BELIEVE THEY ARE RELEASING THIS JUNK!!
This game looks absolute garbage at the moment and unless something changes it's going to flop hard.
It won't topple Ocarina of Time. Reason being that just statistically, there are those sites which rate games by starting at 10 and taking points off for their flaws, there are those people who won't love the game as much as others, there are the haters out there that will cause many 9/10s. 8/10 might happen but it would probably be the lowest. Ocarina of time only had a few reviews on the metacritic score - to get mostly 10/10s with a few reviews is easier than mostly 10/10s with 70 reviews....
Now I'm going to lose all my levels :(
Can't play LBP for ages now anyway (don't have my PS3 atm) :(
1) Blatently a rip-off of gears
2) Very poor graphically (especially if you compare it to gears which you will since they are the same)
3) As generic as gears
4) Made by a japanese dev who wants more sales over creating a game they can really pour their heart into
5) Made by a dev team who has no TPS experience (as far as I am aware)
6) Not original or inspiring in any way
So I'm not anticipating this one.
Hahaha don't read too deeply into a videogame plot LMAO.
Looks like they've refined the gameplay - the cooldown timers were on pretty much every skill in diablo II so I don't know what he's on about there. But some of my niggles with diablo II revolved around skills (like barbarian shout) that augmented your skills, but because you had to change your skills around (albeit it could be mapped to a hotkey) you often forgot. This could mean that you can use your shout just by pressing 1 button and still use right-click to use your bash or whatever. I h...
http://n4g.com/events_tgs20...
As said by Endorphin this is the news. If you speak japanese feel free to read the article in its original version - I don't but I don't see anything saying unannounced (unless that page was actually changed I don't know). Anyway I suspect a bad translation is to blame.
I think there were 11 games being shown in total - the original source never said they were new or exclusive. Chinese whispers, eh.
You're right to a certain extent - remember the mulit-disk final fantasies on PS1? You could explore the entire world on more than one of the disks but the things that happened were different. Not exactly sandbox but still open world to a certain extent.
You got owned HD. I never realised that my comment about vice city was not only true, but there actually WAS a version of vice city with more than 1 disk. You can't say "it was on PC so doesn't count". It's possible to put a sandbox game on more than 1 disk. Assassin's Creed had different parts to it anyway it wasn't just 1 big seamless world. There's little chance of AC2 being PS3 exclusive when the first one was multiplat and even had a spin-off on the DS.
Sandbox games can be put on multiple disks. Any game can be put on multiple disks. Unless the number of disks gets silly (like more than 5 disks) it's perfectly OK. Blu-ray isn't needed for games right now - maybe in the future when games can use up to 100Gbs - but if they are using 40Gbs MAX that's 5 DVDs which is perfectly acceptable IMHO.
Example of how multiple disks can be used in a sandbox game: Remember GTA:Vice City's areas that it had to load between? Just like that, but...
This review doesn't have a score...
This is a dupe... how did it get approved...
http://n4g.com/ps3/NewsCom-...
I don't know what they mean. It has a confirmed Japan release date, we've got tons more info and so what if they still want to keep some things secret? Maybe they haven't implemented voice chat but it's not a huge deal since a couple of weeks ago we weren't even expecting multiplayer at all.
Kotaku loves to hate.
Oblivion is first-person. Diablo is isometric perspective where you have to click on which enemy you want to target, which loot you want to pick up. In oblivion, you check the body of each thing you kill to check for items they have. In diablo that's infeasable because there are so many enemies and items. The movement and spells are all controlled by the mouse. The game would need serious redesigning to the point that it was not diablo any more.
It is SO obvious that this is a Japanese game company some of whose members enjoyed playing gears of war and then said "we can make that it'll sell really well" - but they don't have any experience with the genre. There isn't really any more room for shooters as it is, and the only ones that get noticed are the sequels and games with great graphics. They have put this game so close to gears in terms of art direction and gameplay that gears makes it look hopeless.