I hate any game that has motion blur and the first thing I do is switch off the motion blur in games. It just makes me nauseous.
Why do I feel these analysts are also PR bums being paid to say bs?
It's the corporates that want all digital because it certainly reduces the second hand market and they are feeding these 'anal'ysts money to do their bidding
Well congratulations to both of you for making me click on the link ;-;
Oh I see a storm coming
Yeah.... I agree. They pretty much half arsed time powers.... With the AAA budget they had, they should have innovated gameplay beyond contextual button prompts and time shield, time dodge etc.... The mechanics were pretty barebones
I love how people don't get your statement :)
Thankfully.... QB was a half decent game, but those live action sections were complete snoozefests which tried extremely hard to be a compelling sci-fi....
Wew....
Not that HZD can be there anyways, but them putting a thumbnail when it's not on the list
And here I thought, them having 1 game per page was bad enough.
Watch Dogs- Mediocre
Crew- Bad
The Division- Bad
For Honor- Good concept dragged down by P2P
Skull & Bones- Naval Combat of AC4....
The last time they were really creative was when they made Assassin's Creed. After that they brought towers to literally everything.
It is about quality not quantity. :)
Well, they won most likely because of Cyberpunk 2077 and DMC5.... At least those are the two games I am excited most about after E3.
When will people realize that these are just buzz words ;-;
Invisible War was great.... It maybe wasn't as great as Deus Ex, but it's beter than most modern shit we get these days
Since we are playing assumptions......
I am assuming your taste in games isn't good.
Personally I think multiple endings should be a staple of gaming, because it is the only medium that truly allows you be in control of the narrative. Any medium can tell a story with only 1 ending, but none can emulate being in control of your actions and that is something I have always cherished about games.
I loved the first para:
"They’ve stated that “sometimes just walking down the street in 3rd person and admiring the details on your customized character and how they walk, react etc is a truly unique feeling”. With as massive as the world is, as interactive as the world is, and as highly detailed as the world is, I’m far more invested in the world around my character than my character."
It completely depicts the self centered (Or entitlement you...
Yep agree. There is a reason Deus Ex was made in FPP, and I totally get it.
I agree. Zombies need to die. Ironically.
I don't even get why people think it has been in the works for 6 years. They just released a trailer in 2012 while the actual active development started in 2016 after Blood & Wine released. Smh.... Apply some logic.
Because anything that comes along will be inevitably compared to Deus Ex which has a legendary status and is yet to be surpassed in terms of game design, story and themes. Also a cyberpunk world is not easy to make since it's the most relatable time seconded only to modern world. Unlike fantasy or fiction, rules can't be made up or broken beyond a certain extent. Pulling off a proper cyberpunk world is not easy.