I found disabling shadows and dynamic lights to be the biggest performance boosters.
For some reason, you take a big hit when enabling shadows even though they don't really, visually, make much of a difference.
For their integrated graphics, perhaps.
But I expect Larrabee to surprise us.
If it's all standardized hardware, shouldn't they have encountered these issues?
Disregard this comment.
I posted in the wrong thread.
You must've had fun writing that, Blademask.
If it's all standardized hardware, shouldn't they have encountered these issues?
The PC is probably their lead platform.
It looks just like I imagined it: awesome.
Play System Shock 2 and tell me BioShock isn't "meh".
PVK II is very, very awesome.
Everybody needs to play it if they own The Orange Box. It's free, after all.
...seriously?
Another video.
http://www.wegame.com/watch...
My hands smell like popcorn.
Why would Portal 2 have to be $50?
Portal is going to be sold on retail shelves soon for $20.
NVIDIA did "quad-SLI" with the 7950GX2s.
I just played Crysis yesterday on max settings on an 8800GT. I was surprised at how well it ran, considering all the flak it's been getting for not being able to run on any hardware.
1280x720, max settings, around 37 FPS average.
It's recommended to not purchase this game at all.
It's not that great, despite being made by the team behind Desert Combat.
At the end of a hardware lifespan, which is about now.
The 9 series will be coming out very soon which will cause the 8 series cards to drop in price. I'm buying an 8800GTX soon for $200--it used to cost $500.
If a console game has "good" advertising and has a theme that is attractive to the game-buying demographic (guns and tough guys--grr!), then it will sell. Just look at 50 Cent: Bulletproof.
Who the hell pirates Counter-Strike?
:/