They will always have a place I think. They can be made cheaply, and they are popular with Castlevania fans. So profits can be made.
As long as money can be made, they will exist.
And if you read the article Dave Cox says this. But he just doesn't think they will be a big mainstream hit like the originals were. Which i completely agree with. They serve a hardcore Castlevania audience. Article is using a misleading title for clickbait.
Yeh managed to grind every single one except for Mokkurkalfe which i was Near'd.
You can use Luck Up cards to increase your chances of getting them. And sometimes they are quest rewards. The normal mobs aren't a problem as they are usually in abundance. The cards you will be grinding are the bosses. And for best time management you are best grinding these either in a party or when you are so powerful you can beat every boss quickly.
And there are plen...
which one's are you missing? and what is your PSN id
Managed to platinum the original on Vita. Really nice little series. Will pick this one up too!
Have to say the new dragon boss looks awesome
First person shooters on a competitive level don't work with bots for a reason. Because they can be exploited.
Balance is the key to a great e-sports FPS title.
That is shocking...
With the bots? Not a chance. Without them maybe, some things would have to be nerfed though.
Anyone have a link to this campaign so we can help? :)
It does absolutely nothing with the Gamepad? Just a blank screen?
From a first party Nintendo team you have to think wtf are they thinking.
If you cant make a use out of the pad then why should 3rd party? Disappointing...
You can snapshot/import pictures on the Vita, basically make anything you want.
Yeh I love little big planet Vita. If you are at all interested in making games, but dont know how. A Little Big Planet game is the perfect start.
Allows you to create anything, with very simple to use tools without coding etc. And a massive user base who will test out your creations rate/review them etc. Just a great place for creative people.
Gonna try out this Flappy Bird level now. It looks like it has much better hit detection than the original too :D
The best part of this game is when you get into a Titan but the little 2 feet high rickety fence stops you from going forward...
Everything is a cardboard box like CoD. May as well be box land. Just doesn't work well maps being static when you have a big machine that gets stuck on things.
My bad. Knew of the actual Japanese release, didn't know it was being localised until now.
Get hyped! I know I am :D
They also missed Mugen Souls Z. Pretty sure that was announced for localization too!
I tweeted Shahid, it's a fantastic game on the Vita and hopefully Sony can help fund it. It deserves its sequel.
Hopefully it isn't too text heavy so we can enjoy it regardless of language! :)
Yakuza Ishin.. oh how I want to play you :(
Have a few concerns about it. Mainly technical. Because the game solely focuses on one enemy controller by a player. What happens if that player of AFK or disconnected? Does someone else instantly fill the spot from the 'marines' side of things?
Ah fantastic :D Get to experience the sequel too then!
Please put spoiler tags on the link/article.