The answer you've given is out of context in a very anti-female slanted manner.
Her answer quoted in your post is the result of the statement of the interviewer: "It seems like from a sponsorship standpoint that there would be a lot of opportunities for a female video game team to hit a demographic that currently is being ignored in eSports."
Remember it's okay in current culture for males to play video games and their sex is never brought ...
"Do you feel like we would see a separate league for females like we do for the WNBA or do you feel like that at some point an all-girl team will emerge? "
"...we've all wanted one and said we should do that...but so many girls are like 'I don't want to play in an all female league..."
Good on these women who do not want an all female league. Segregation of the sexes in competitive gaming means stigmas will continue for these...
It's difficult for a game company to release products in Europe due to widely differentiating censorship laws. Yes, you can watch the show but video games are treated to a different standard than TV or film--for now.
They maybe allow the Europe PC version due to the fact the game will be distributed through Steam with no option for physical copy. Steam requires a bank account or credit card, I believe, two things minors have a tough time acquiring. However, because the...
I would agree—if TotalBiscuit was performing critiques on these games. These are not critiques, however, they are reviews. I understand he constantly reiterates they are not reviews calling them “first impressions”, yet I'm sure data exists showing his videos greatly influence the purchasing decisions of his viewers. If you're creating a video directly affecting consumer awareness about a product based exclusively on if the game works technically on the PC and opinion—it is a revi...
I understand all the mechanics I've mentioned are favorable as they've all seen success in their respective areas. The issue I have is one of creation. As an artist I enjoy new takes on ideas and experimentation in practice. The selection of the mechanics, to me, is evidence of lack of effort on the developers part. Taking a well established franchise, like Lord of the Rings, and matching it with well established and successful mechanics screams executive decision rather than arti...
I've mentioned this before, but I do not like when video game companies partner with fast food chains or “junk food” products of any type. Obesity is a serious issue in the first world, especially childhood obesity, and the last thing you need is to team a sit down activity like video games with fast food. You do have to examine the ethics of the practice—all video game makers should. What is profitable isn't always the right decision.
After having a look at the gameplay video, this title borrows heavily from Assassin's Creed and the Batman: Arkham games.
The story of the main character has already been set up as cliché—I was someone then the bad-guys destroyed everything and now I'm out for revenge. For some reason he didn't die but he's a wraith now, which is right up there with the “should have died, but are now all powerful super hero,” motif. The hero is your typical long haire...
@Outside_ofthe_Box
I can't speak for Yi-Long, but I can speak for myself.
I enjoy the original language and voices on all of the medium I enjoy. In the case of video games, it has to do with hearing the original audio as the original director had intended. You can hear all the characterizations, passions, and work of the original actors. When you dub a piece, you're hiring a 3rd party to intemperate the original work and imply the original contexts. No mat...
I'm not sure how fast Xenomorphs actually move but this one seemed a little slow to me. Perhaps it would benefit from more non-human looking movement animations to add more atmosphere. This would even be a good time to show how Xenomorphs investigate, react to stress, even problem solve. Possibly the player even starting to learn how it thinks to help avoid it or use traps etc. So much potential here.
The only thing worrying me as of the gameplay was a part where yo...
Counter argument:
A) Males are the target audience in the industry because it is male dominated. Game makers will make games that appeal to men because, at a time, only men were buying the games. The landscape has thankfully changed into a more diverse area which is very healthy for any industry. The idea of “for men” and “for women” is an archaic idea which has no business in the modern world. Art is not for one sex to enjoy because they were lucky enough to be born with d...
You might have overlooked the fact Deep Down is a Japanese developed game. The Japanese market already have very successful models already in place for many of their free to play games. This successful model might not sit well with Western players, however.
If you scroll up to my previous comment you'll get a pretty good idea of what you and other western players might be in store for.
I haven't been able to trust Capcom for a long while—let alone with a free to play model. Although we don't have details, I have a pretty good idea this game will be similar to other online based free to play games in Japan.
Players will be given an allowance per-day of how many dungeons they can go into. The allowance will either recharge 1 after a few hours or a full reset at a given time. Players will have the option to buy more credits to go into dungeons with ...
I'm not buying the reasoning here.
Call me cynical, but I fear the reason for the delay was to bolster their Q1 performance for 2014 having already met their fiscal goals for Q4 and 2013. The delay would also ensure a greater saturation rate for the next-gen consoles and optimize profits on those machines.
It's not wrong to criticize the design considerations of creators. As I said before, creators/artists have a responsibility to how all types of people see their work.
I also don't see the similarity in point to your Sims reference. In Sims you can choose what your characters wear, how they look, etc. It doesn't favor either sex as females have the play power to do whatever they wish as much as men do. In Tekken, this character is part of the game. There is ...
Fine. You asked, I'll tell you.
A long long time ago in ancient Greece there was a war between Greece and Persia around 480BC. The Greeks ended up winning and in doing so saw them as the bestest best things in the entire world. They had transcended the barbarians and had become civilized—the center of civilization. Many things changed when this happened. Men started to look inward creating philosophy and creating laws which treated woman as live stock for breeding. T...
I truly detest articles like this. Someone ranting about things he doesn't fully understand and never wishes to fully understand.
Every time I read one of these, all I can read is “I like when games cater to me and they should continue to cater to me. I was lucky enough to be born white, to be born with a penis, and to be born heterosexual so I deserve all entitlements attached to these fortunate events. My classification has the power, and I'll be damned if I'...
As I'm led to understand, one of the contributing factors of Platinum Games not porting to the PS3 themselves is due to there being bad blood between the heads of the studio (Hideki Kamiya and others I believe) and Sony. Stating they never intended to have the game moved to Sony's platform in the first place, but instead it was Sega who demanded a multiple release.
If you assume the history between the studio and Sony, it's fair to say the studio most likely di...
The only issue with the strategy is the target child audience is incapable of purchasing the console on their own in most cases. A Wii U commercial even recognizes parents might have the reasoning of,”Why get a Wii U when we already own a Wii?” The Wii had mass appeal with kids and adults. Now those same adults are disinterred in purchasing the new console, and Nintendo seems disinterested in selling the system to those same adults.
I really wish game companies would stop partnerships and cross promotions with junk/fast food distributors. The United States, UK, Australia, Canada, and Mexico all lead the world in obesity rates. Why does the video game industry insist upon crawling into bed with companies like Doritos, Coke, Pepsi, Taco Bell, and McDonalds which do nothing but add to the overall problem? It's bordering on unethical and immoral.
Yes, you can argue these companies don't force yo...
Being homosexual is not a lifestyle choice--it is simply who they are. Why shouldn't homosexuals, as human beings, be able to express themselves as completely in games as heterosexuals?
If Nintendo is giving the option to form relationships in the game, why not simply include the option for same-sex relationships? It certainly wouldn't be difficult to incorporate into the game, and it doesn't exclude heterosexual players or deprive them of anything.