They're completely out of touch with the gaming community, and have been for a long time.
Unfortunately it looks like they put most of the effort and content into the multiplayer parts of Doom (including DLC that is just more MP levels) a big disappointment (and the reason I will skip the game).
It's already well on the way to being forgotten, so no, it won't be remembered "fondly" at all. Shame that Nintendo is so caught up in gimmicks these days, they completely lost sight of the purpose of a gaming console: to play games, not fumble with gimmicks.
Unfortunately it's just a mediocre game, but was ruined by a gimmick where you have to draw silly shapes on the gamepad. No wonder it failed.
Those few games you mention (that are out now) are overrated. And one of them isn't even out yet, how sad is it that you can't even find four games to illustrate your point?
@ wonderfulmonkeyman - Wow, what's up with all the shouting caps? Your pro-Nintendo, anti-3rd party trolling is really out of control. Bubble down for angry fanboy trolling/shouting.
And on topic, it seems like you'd rather not see any multiplat games on the Wii U at all. So really, you just want it to fail. Because if it doesn't get those types of games, it most certainly will fail.
The Wii really was nothing more than a fad. It caught on fast, but then the fad fizzled out pretty quickly. The console died years before its competition, and is now languishing in closets and thrift stores. Most of the games for it were shovelware, and the wiimote/nunchuk gimmicks really ruined the gaming experience.
Even worse, the Wii heavily damaged Nintendo's reputation. Many people who bought it felt burned after realizing that it was just a substandard console wit...
Completely agree on all points.
1) No more gimmicks.
2) Solid, competitive hardware with good CPU, GPU, and RAM (better than the PS4 and XB1)
3) Full feature set. No more commonly expected features left out (as happened on Wii and Wii U), like an internal HDD, analog triggers, ethernet port, headphone jack on controller, USB 3.0 ports, etc.
4) Better support for ALL genres of games, not just a few genres like platformers and party games.
5) Full 3rd party support (build a solid, feature-ric...
Bad PR certainly hasn't been helping Nintendo to turn things around. They are very poor at communicating with the gaming community. And no, their "Nintendo Direct" streaming news events (which have mostly dried up) don't really help.
Beyond that, it's their poorly-designed, low-spec, feature-lacking hardware that has really damaged the console division. From the Wii to the Wii U, they really can't seem to design a good console. Both were very mediocr...
Please, not that same old tired argument about "lack of marketing" being the main problem with the Wii U. Everyone knows that the mediocre hardware and unappealing gimmick are what caused the Wii U to fail. No amount of marketing was ever going to change the Wii U into a better product.
uproxx.com:
Story quality? WTF
Like this website? No.
You sound pretty salty about the failure of the Wii U. It's diehard fans like you that encourage Nintendo to keep churning out poorly-designed, low-spec, gimmicky hardware and rehashed games. Keep it up, and Nintendo will soon be out of the gaming hardware business forever.
Not much. They lost money for years after it came out, and are just scraping small profits from the cheap plastic dolls (amiibo). Nothing to be proud of, at all.
No, the game is only running at 720p, and the frame rate drops to 40-50 in places. You can't add the gamepad resolution to the TV resolution to try to make it seem better, no matter how much you want it to be.
And 720p with 40-60fps certainly doesn't sound like a tech powerhouse, at all. Shame Nintendo didn't design the Wii U with better internal specs, but obviously they put most of their effort into the gamepad, sadly.
@ marloc: I guess you got it wrong (again). Rayman Legends sold 660k on Wii U, but it sold 920k (almost 50% more) on PS4.
Only in the minds of the most diehard Nintendo fanboys. And that group of people is getting smaller and smaller every year. For the rest of the gaming community, Nintendo became fairly irrelevant many years ago.
This game had so much potential. The backgrounds, characters, animation, and overall atmosphere look fantastic. What a shame that they bungled the gameplay, and basically ruined the game.
It isn't "innovation" people are complaining about, it's gimmicks. And motion controls, especially when forced on gamers, are a gimmick. The Wii proved that very well; unfortunately Nintendo was just too thick to realize that. So they continue to force gimmicks on gamers, as seen in Kirby's Rainbow Curse, Animal Crossing: Amiibo Festival, Splatoon, and Starfox Zero.
Unfortunately, this looks like yet another Wii U game that will be ruined by its gimmicky controls, just like Kirby's Rainbow Curse and Wonderful 101 before it. This quote from the article pretty much sums up the problem: "In single player you play the Nintendo way or no way at all." No flexibility, no ability to just play the game with just a standard controller.
Nintendo seems to want to force these kinds of unappealing gimmicks on their customers, when most ...