It's nice the know companies continue to support and update their products. And of course, I personally would like to get in this beta (last summer many people got free kinects during the beta, would not mind getting one myself).
Speaking of resident evil, they only made a single good movie, and three bad ones. I was unfortunate enough to watch the last one this week :(
If it were to drop to that level, let us keep it in our good memories, and do not bring it to the silver screen.
I believe they're more focused on getting back in the phone market, then trying to enter another fight at the moment.
*If* they can succeed with WP7, they'll already have a hand-held gaming device anyways.
Each year we have quite a few games in XBLA marketplace. But this year we had so many (Super Meat Boy, Dead Rising Case-0, Limbo, etc), it's both a blessing (for us players), and a curse (for developers since the market is split) at the same time.
Nevertheless it's nice to see Gamastura do these analysis. We can clearly see how critically acclaimed downlodable titles also perform well on the sales as well.
This year was really a close call. I agree on ME2 being the best, at least it had the most effect on me.
Also it was nice to see God of War: Ghost of Sparta along with the GoW 3 along the nominees. Ready at Dawn really knows their work.
The list was actually very good.
I'll not spoil it here, but it's rare to see a relatively balanced list.
(It does not mean I don't have objections, but they're minor).
Here comes the disagrees, but given the release of Reach in last month, of course Xbox would get a hit in software department. How do you suppose they increase them just after their biggest title this year?
It's like (in the future) saying they sold less GT5 in January then in December (or November) i.e. when it's released.
Yes it's ugly, but it's probably in early proof of concept design phases where they put together a phone and PSPgo controls to try the software (hope it becomes awesome).
Once they figure out how this thing works, they'll make it more beautiful. (Or at worst case scrap it all together). That's how the products are usually designed.
I loved the game, the atmosphere, the pacing of the story. However I did not like the ending, or the second one. Now they tell me even the third one is lacking.
I can understand that the small team cannot perfect details like facial animation. However everything was the story in the game, and they are afraid to complete it. Any ending would be fine, even an ambiguous one.
It's easy to have a healthy supply of cheaper used games, without even stepping into a GameStop (or only if they have an insane deal).
GameFly, Amazon, eBay, Goozex keeps my gaming cheap, while I do still pay for new games or even preorder high quality titles.
But unfortunately GameStop has such a big part in used game sales, people only decide by looking at them.
Here goes my bubbles, but you're right.
People show they not only did not read the article, but they did not watch the commercial either.
Come on, the commercial is not CGI, it is live action (which means real actors play in it).
And the article compares the feeling/moments we see in the game vs the commercial. They cannot even be the same, FYI: the commercial takes place in another place before the events of the game.
The game was a great experience. I could only do Heroic, but Legendary has always been a special challenge. Even then, seeing the AI act differently each time I had to repeat a checkpoint was a major plus for me.
With around 30 million PS3s out there, and let's say %0.001 chance yours will die on a specific day, we should see at least 300 PS3s die each day. This is expected and normal with the huge volume.
No need to link two events.
The duke effect is in place, no website can escape from his clutches :)
(Joke aside, this is one of the best news I heard this year).
the article was at:
http://n4g.com/news/595794/...
There is a news article on n4g for an open source version. Basically that allows you build this hack at home, right now - provided you have a USB devkit (which costs $25-$30).
Unfortunately this means it's too late for Sony.
I'm not a hardware expert myself. But from the reports I've read, this does not contain any Sony copyrighted work, and is just a basic device which acts almost like a Pandora battery. If that's really the case - I'm no...
Maybe I shall not call his name on n4g, but Micheal Pachter had successfully predicted a price increase for XBL long time ago (he was actually saying MS would charge $100 if they could).
<sarcasm>Wow a new day, with great(!) news</sarcasm>
This (unfortunately) reminded me the end of first new Batman movie, where the commissioner warned Batman about elevating the level of criminals.
Sony had a very very tough defense for PS3, which held for 4 years with no issues. However at the same time, hackers became much dirtier, stealing hardware schematics and code from Sony.
It will not end well - some people will be heavily fined, and/or jailed.
The link was not in the previous position when I checked. Thanks for finding it.
And also more interestingly the link on the Xbox 360 page is now "PlayStation Network" instead od "XBLA" right now.
Dead Space has already replaced Resident Evil for me. Except for the great RE2 on original PlayStation, it's matching the classic feel of the old RE games, and has a definitely better atmosphere than RE5.