1. I only play Gran Turismo on arcade mode
2. I prefer QTE, tyvm
3. Tony Hawk > Skate
4. Knife lunge is balanced
You get the other half by challenges (in game achievements in quest tab). It makes more sense. Instead of picking a "do 10% more damage" perk, you get them by killing people/crafting/using meds etc
Since I constantly got addicted to chems I eventually built up to Day Tripper which makes you have less chance of getting addicted, then there's an advanced version as well. You end up with more perks overall this way, so every level would be massively OP
I just don't see the fun of the auto-parkour after beating the original. It gets old. There's so much untapped potential in this series, its painful to see it go unnoticed.
@Raf1k1
precisely
The tension from fear of that one shot puts you in the zone, but regenerating health condenses tension into annoying 10 second bursts that make gameplay SUPER repetitive.
1-4. New more detailed and accurate jumping mechanics
5. WALL RUNNING
Give us more control! even if its a "hardcore mode" like skate 3 that's optional, I want to control my movements not guide them.
Billboard 200 Chart:
1. Susan Boyle- The gift
<1.= Every band you've ever loved
http://www.billboard.com/ch...
the author is pussy
You don't want a game, you want an interactive movie. Yes I read the article. You're opinion, HIGHLY UNFORTUNATELY, is not uncommon. It is the latest scourge to the gaming industry.
Good games get dumbed down and scrapped because of people like you in focus groups.
god I hate regenerating health in single player modes. It makes the developers so god damn lazy and unoriginal.
Jedi Knight is probably one of my favorite games of all time.
1. You actually had to make smart use of your force powers
-combining force speed and charged jumps to reach secret areas or solve puzzles. Compare this to modern gameplay "press A to trigger scripted event" that fails to really deliver the sense of using the force/magic/agility/power/etc
2. Smart level design.
-makes modern FPS singleplayer look like a JOKE. So much depth in si...
Rodriguez/Tarantino
LOL
That song in the rome video...
..sounds like the most epically gay dance club. Gayer than cum on a mustache.
maybe they saw alpha protocol and thought they could do it better :D
bioware and obsidian aren't strangers...maybe a bioware developed alpha protocol 2?
probably not that much, some people can write you know :D
especially if you're a student, drink coffee, or are prescribed adderall. Most likely all three, however.
nuff said
that looks like ray tracing... wow
its all about the jazz/funk fusion tbh
http://www.youtube.com/watc...
http://www.youtube.com/watc...
Trailers, if anything, turn me off from the game.
If I'm going to buy the game I decided from gameplay footage and details, not some young producers attempt to get into the movie biz
Its a shame they tried to sell it as an mmo
could have been much better if it was just planned as a co-op ARPG from the start.
All it really needed was a slightly bigger budget though, just like Too Human. How many ARPGS are going to go to waste before a publisher gives 'em their due.
a metagame for L4D is so obvious its a ridiculous notion that it hasn't been implemented.
The gameplay has so many grind aspects included with it, that its one of the few gameplay styles that a leveling system would NOT feel forced AKA "dew it cuz COD haz it"
Doc Brown