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SIdepocket

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CRank: 5Score: 61800

A quote from Nobuaki Komoto at the Square presentation today:

"As with WOW, they're aimed at the casual user, we're aiming for more casual users."

6241d ago 1 agree0 disagreeView comment

Just give a literary handjob to any pro-Sony article on this site and you'll have no problem with bubbles.

6241d ago 10 agree3 disagreeView comment

Ummm, this is coming to the PC as well. It's not exclusive to the PS3 at all.

6242d ago 2 agree0 disagreeView comment

Graphics, not substance, whores

6250d ago 0 agree0 disagreeView comment

@GWAVE and the others b!tching about the review

Have you even played the game yet?

6250d ago 0 agree0 disagreeView comment

Carmack did stress that he felt the 360 had the better hardware, but that space limitations were a problem for the game. He says that Sony poor design choices with their architecture:

http://www.xbox365.com/news...

6256d ago 1 agree0 disagreeView comment

Pretty cool interface design. The fanboys are reporting this story because they're offended by the remark about the PS3 selling the least, but if they were to actually read the article they might be surprised at the insights it reveals.

6258d ago 0 agree0 disagreeView comment

Wait, people actually play Home?

6261d ago 0 agree0 disagreeView comment

I don't think the people who squashed the story I posted would allow that to be submitted

6261d ago 1 agree0 disagreeView comment

Here's a link to the UNBIASED story:

http://www.n4g.com/NewsPend...

6262d ago 2 agree0 disagreeView comment

Wait until Crackdown 2 shows up - with zombies

6262d ago 3 agree1 disagreeView comment

It's also worth noting that Resident Evil 5, like many games, looks better on the 360 because the PS3 can't render the self-shadowing.

@Persistantthug
Your silence speaks volumes.

6262d ago 0 agree0 disagreeView comment

Please explain what "total graphical output" entails. That's incredibly vague.

6262d ago 0 agree2 disagreeView comment

@Persistantthug

I didn't said it couldn't render, I said it's IMPRACTICAL to render it on the cell, which is why shipping games currently don't support it. The God of War article just backs up what I said earlier: SPUs accelerate asset processing for the heavier tasks, but they don't render them. This isn't a discussion of tech demos, it's a discussion of what works in actual games.

6262d ago 1 agree0 disagreeView comment

Yes, the PS3 does have a better processor, but on the graphics side of things the Xbox is slightly ahead with it's unified shader system. Also, because of the way the PS3 handles it's main memory, it has less RAM available to the GPU than the 360, which is why textures often look blurrier on PS3 multiplatform games.

@Persistantthug

The cell doesn't render graphics on the PS3, but it can preprocess 3D assets like voxels and some lighting routines to feed to the graphi...

6262d ago 0 agree3 disagreeView comment

Chances are that the 360 version will have the better graphics as it has better video hardware, but will be more unwieldy because of the disc swapping. Not a big deal, it's hard to say if that's worse than having the game periodically install onto the PS3's hard drive.

6262d ago 2 agree7 disagreeView comment

Troll Microsoft stories much?

6264d ago 0 agree0 disagreeView comment

GWAVE, one of these days N4G is going to wise up and banish you to the Open Zone with all the other fanboys.

6265d ago 2 agree0 disagreeView comment

Crackdown 2

6268d ago 11 agree2 disagreeView comment

I heard it's Wii Motion+ toliet training game, with the industry's most realistic wipe!

6270d ago 0 agree1 disagreeView comment