Who would have thought that the larger Western audience would make a bigger profit than Japanese-only releases?
And Nintendo for Xenoblade, and Square for Dragon Quest, and XSEED for their numerous top-tier localizations. NISA is pretty garbage when it comes to Western releases; they shouldn't be talking about how to "save" JRPGs when they can't even do their one job right. When was the last time you heard that a JRPG needed an entire rewrite and re-recorded lines because the localization was so awful on release? Lets not forget other issues like straight-up lying about game content o...
"Math am hard"
- Capcom
Consumers no longer want linear games though.
As long as it's more like Xenoblade Chronicles and a lot less like Xenoblade X then I'm happy.
It's good when you are a Western publisher like Ubisoft, EA or Activision, but not if you aren't part of "the big 3" or Japanese.
"only die-hard JRPG fans will love"
Sounds good to me.
SMT5 will probably be JRPG of the year for me if it releases next year, not even Dragon Quest could come close to a proper console SMT release.
Fire Sonic Team and hire some competent developers.
Until EA's microtransaction phase is over it's safe to say that you're better off avoiding anything with the EA logo on the cover regardless of review scores.
Nah. The game is a decent barebones Animal Crossing game (better than the last two spinoffs) but you hit a hard wall after the tents where each amenity costs around $100 or months of grinding to get past (and there are four), which is required to get the friendship of animals past level 15.
Eight things:
Games*8
No Kat? No buy.
Headline and article are garbage. This game has nothing to do with the SINGLE creator of Stardew Valley.
Yeah, gonna need something more than visual novels. Illusion are the closest to making actual games.
Anti-lag would be good too...
Dreamcast didn't demolish Sega; the Sega CD, Sega Saturn, and Bernie Stolar demolished Sega. There was no way Sega, as a console maker, could have survived even if the Dreamcast sold 3x as much as it did and wasn't flooded with piracy after Sega's numerous past mistakes. Bernie Stolar was given too much power for far too long in the West to ever let Sega recover in the console business and its doubtful many publishers would ever trust them again regardless of sales numbers when so...
The PS2 was the weakest console of its era. The 360 was arguably weaker than the PS3, but the PS3 was difficult to work with. The DS and 3DS were both weaker than the PSP and Vita, so any games shared between them were made with the weaker handheld in mind.
It's already over. Nice timing.
It's hard to be disappointed when the expectations were already rock bottom for VR.