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CRank: 5Score: 153740

Nintendo ever since the N64 has had issues with 3rd party. A variable combo of either: dated hardware, storage issues, underdeveloped online, weird controllers or high licensing fees, has caused issues for 3rd parties on Nintendo consoles.

1781d ago 3 agree2 disagreeView comment

Why are people assuming that 3rd party games are doomed on Xbox due to a 4% drop on profit? Game delays and the long-term attachment rates of specific franchises to Xbox need to be taken in consideration. Also, PlayStation has double the user base of Xbox. Besides, Gamepass would probably affect 1st party sales more than 3rd party sales. It is likely not cost effective for MS or its 3rd party partners to launch big budget AAA games on Gamepass.

1781d ago 8 agree12 disagreeView comment

It would make more sense for Nintendo to sell retro titles for $5-10. Steam and Xbox live regularly sell older titles at for roughly $10. The biggest problem with Nintendo, isn’t their underdeveloped or dated hardware. Nintendo biggest problem is their pricing. Nintendo charges a premium for their games and products.

1781d ago 2 agree1 disagreeView comment

I remember many Battlefield 4 matches were the top players on the team opposing the host would constantly get kicked. I’ve even seen hosts boot teammates who were outperforming them. One time I killed a host with a power weapon and got booted, lol.

1781d ago 5 agree0 disagreeView comment

Battlefield 1’s enemy AI was dumber than the AI present in Golden Eye 64.

1782d ago 0 agree2 disagreeView comment

Microsoft during the original Xbox-era tried to create a mascot for the platform with Blinx and Voodoo Vince. Master Chief essentially became Xbox’s mascot, despite not being designed to be so.

1785d ago 4 agree0 disagreeView comment

No would ever think Valve would make: Portal, Portal 2, a controller, compact PCs, VR headsets, Half-Life: Alyx, and a handheld gaming PC before Half-Life 3.

1785d ago 4 agree3 disagreeView comment

I did enjoy making weapons in Dead Space 3. However, Dead Space 3 lacks tension. Ammo was far too easy to manage. Also, the weapon crafting allowed the player to create some rather overpowered [or overly effective] weapons.

1785d ago 1 agree1 disagreeView comment

I have never once seen people going to the park to play video games. Switch really aren’t that portable anyway, they are awkward to hold for an extended period of time.

1786d ago 6 agree2 disagreeView comment

The facial render is a noticeable step up from Gears 5 real time cinematics.
Here's JD face model for a comparison:
https://mediumrare.artstati...

1787d ago 7 agree1 disagreeView comment

The Development Team consists of only two people. Maybe the dev team initially only knew to code for Direct X based machines ?

1787d ago 3 agree0 disagreeView comment

In Unreal Championship and Timesplitters characters had different base stats. However, stay differential often had drawbacks,e.g. fast characters had low health.

1789d ago 2 agree0 disagreeView comment

I still stand by arena shooters have equal [or near-equal] starts, lack of customization and weapons on map. You need to keep in mind Golden Eye and Perfect Dark were designed for the N64. Timesplitters a spiritual successor to Golden Eye was much faster spaced.

1789d ago 9 agree1 disagreeView comment

This isn't an arena shooter. When I was younger games like Halo, Quake, Unreal, Timesplitters, 007 Goldeneye and Perfect Dark where considered arena shooters. You didn't have classes or loadout customization. Plus, weapons where on map, with starting weapons being an exception.

1789d ago 19 agree8 disagreeView comment

The Series X version likely isn’t a full native port to how the system handled backwards compatibility. Or making a native Series X port was much easier than producing a full PS5 port.

1789d ago 1 agree21 disagreeView comment

I think the Steam Deck will loose favour with PC-enthusiast due to it not having high performance. The steam Deck can probably handle most modern games at mostly medium settings, 30fps and 720-800p. However, older and lower spec modern games should be able to run at 60 FPS on the Steam Deck.

It will be interesting how the Steam Deck handles RDR 2, Cyperpunk 2077 and Control compared when compared to consoles. All the previously mentioned titles can’t run on Switch and are k...

1790d ago 4 agree7 disagreeView comment

I have both current gen Sony and Xbox consoles. Both have their strengths and weakness. The increased 1st party game prices, inconsistent upgrade fees, and the lack of smart delivery isn’t very “for the players”.

1790d ago 2 agree2 disagreeView comment

Ratchet and Clank: Rift Apart’s rookie explorer mode makes the player unkillable during combat. Why weren’t people up in arms about rookie explorer mode ?

1791d ago 4 agree2 disagreeView comment

"It’s hard to think about, but last year it’s been about a year since it was released by Ghost of Tsushima."

1792d ago 1 agree0 disagreeView comment

“56 million dead foxes”, you mean 56 million foxes petted.

1792d ago 3 agree0 disagreeView comment