It's always the jawline.
Yeah, just take a look at a game like Stellar Blade. Brand new IP from a first-time console game developer and it sells over a million copies on PS5 alone.
There is no mystery. The Series S is the culprit. It's as simple as that. Anyone who thinks otherwise has some serious brain rot.
Bioware is Bioware in name alone.
It's definitely a cause for concern. Also look at games like Baldur's Gate 3 and Black Myth: Wukong. Both titles had to delay their Series S/X releases due to the S. Could we see a similar situation with GTA 6?
GTA 6 is going to be an interesting launch.
Hasn't Sony skipped Gamescom since 2019? Maybe even earlier? Whatever Sony is doing is clearly working. The broader market doesn't care about companies making a big splash at some convention. Sony is marching to the beat of its own drum. We got the same discourse when Sony opted out of E3, and look how that turned out.
We have Helldivers 2 at home.
Because they just don't sell enough on Xbox.
https://www.levelup.com/en/...
Nah.
This. Marketing isn't the issue. He's just fleeing the sinking ship.
Well, yeah. They went independent. I imagine they self-funded a big part of it.
It's the only decision. Hardware sales are on a sharp decline and Game Pass growth has stagnated.
While this is true for a lot of games, it's even worse when you consider how long Hellblade 2 is. I understand if a game is 20+ hours and you move on to something else a week later. But this game doesn't take a week to complete, it takes a handful of hours.
The game is so short, how is this even possible? I finished it in one sitting.
If this is what it takes to make Game Pass work then then the experiment has by and large failed.
It's such a shame the game isn't selling too well.
We have Overwatch at home.
This stole the show.
And yet, it will sell like crazy.