@ilike
It was a big thing with Bungie back in the late 90s before they were bought by Microsoft. There were tiny hints in each of their games: little connecting points which implied some kind of partially-shared universe.
Aside from the fanboyish, poorly-worded, hair-pulling, girly slap-fight of some of the individuals above, there was one valid point.
Microsoft didn't "suck the life" out of Bungie, but the development styles were very different and almost incompatible. Bungie had more of an indie dev outlook. They were relaxed, casual in dress code and management. It was more of a haven for idea development than stringent production.
Microsoft is very different....
It's nowhere near as crippling to the system and ability to play as RRoD was, but if it effects a larger percentage of units in a shorter time span, some folks might consider it to be just as bad.
That's a pretty nasty design defect. Generally speaking, if you're using and carrying the device as intended, it shouldn't develop anything more than wear and tear over time.
If numerous or all units become damaged because of a design flaw, that's not a good thing. Now, if your Windows 7 phone became scratched because of poor construction or inferior materials, I could see a complaint.
There's a huge difference between damage caused by wea...
Selection isn't super amazing, but I've never found myself without something to watch. I like their TV and anime selection. Lots of good stuff.
Ever played the Synergy mod? Works pretty well, but obviously the best experience for HL2 is alone. Keeps the atmosphere.
And HL2 did have multiplayer, or did you forget about deathmatch? I guess it wasn't something supremely overstated. I never played it much, but I know a fella who played it competitively.
But I do kind of see what you're saying. Other big FPS franchises have been very big on pushing multiplayer far about single, and I doubt anyone ...
Something you don't quite understand is that a great deal of media seems to be attempting to go by some kind of extra-milking, renter's agreement than anything regarding ownership.
It becomes easy with digital varieties of software, or software which relies upon, ta daaaa, developer-owned server features. You don't own the things you buy; you pay for the right to use them in only the way they were specifically designed and intended.
Hell, EA'...
@heart
Availability doesn't exist everywhere. Plus you have to take into account interruptions both on your and their end. Why should you be unable to play your single player game which requires no online functions if their bloody servers are down.
It's technically against the end-user license agreement, but I probably wouldn't judge the single-player folks too harshly if they bought the game and used cracks to strip out the DRM. They paid for it...
They highlight the features (auction house, cross-game chat, persistent characters, PvP matchmaking) as reasons why they want to implement this, but they don't go into detail as to how the game will react if the connection is interrupted. It also might well be that all game sessions, single or multi, will take place on battle.net.
Hopefully they don't implement it as an instant game dump if either their servers or the player's internet craps out. They probably a...
Yeah, the nostalgia monster certainly has potent claws, especially towards Nintendo fans.
Maybe that's just my slight bias showing ;)
Sad as it is, jony is correct. Deus Ex may be thought of by many as one of the best games, but I sort of doubt it's on the radar of too many individuals.
Heck, I wasn't even feeling all that confident that they'd be able to do a decent job with it, so I was going to wait for reviews. I know, shame on me, but I very rarely buy games at full price (Steam sales, wooooo!) With two solid reviews, I think I'll probably snag the pre-order.
We must live in a terribly sad world if people think that Gears of Toilet Humor is some kind of paragon of unique ideas in the games industry.
This is not a judgment on the game itself, but the most it had going for it was a unique-ish combat system which was at worst repetitive and at best an already used notion done particularly well. Even so, the gameplay doesn't really have that frantic speed and chaos of the games it's trying to be like (Painkiller, Serious Sam, ...
I dunno, Kran. While KotoR was pretty much the best Star Wars offering of any kind in a large of number of years, Mass Effect was still really damn good.
Eh, you can say certain offerings for Star Wars are better, but there's a lot of really really awful Star Wars books and, well, there's a few terrible films.
Star Wars is what they call a space opera, a genre which holds less emphasis on the intricacies of technological development (and their effect on people's lives), and more on large, epic stories which happen to take place in a science fiction setting.
But you're also quite right, Star Wars settles in towards a fantasy niche, as the Force and the concept of Jedi/Sith is basically magic and sorcery.
In addition, Star Wars tends to sit at the mid to late...
I dunno, the longer stuff like this goes on the worse it ends up getting.
People in the industry who are accustomed or "survived" the dog days of their work develop some kind of expectation. The whole, "We all did it, so why shouldn't they," attitude. In software development it's not so bad, but...
In 2007, the average Resident at a hospital worked something like 80+ hours on average per week. While studies showed that it didn'...
Not currently, but Half Life 2 blew pretty much everything out of the water, and while it doesn't have everything bursting with fidelity, the source engine still holds up pretty darn well.
The leaps and bounds graphical increase is a lot more forgiving than it used to be. A friend of mine is still using a 7900GT, and while some things aren't lookin' so pretty anymore, it still works.
You probably won't get max graphics for five years, especially if a new console generation causes a bit of a jump, but you'll probably be capable of running the latest and greatest for quite a long time.
And there are a couple of little places where...
There are a lot of relative principles of style and storytelling in JRPGs which easily qualify it to have its own sub-genre.
Dr. Manhattan?