Not necessarily, because firstly Sony has yet to show the actual console (which will generate excitement because it will be like people can attach a face to a name now) not to mention that they most definitely have a full software line-up planned for E3.
From an objective point of view, they've kind of stolen the thunder a little bit now because the hype for MS' conference, if we factor the games out, is more on "how will they respond to Sony?" and not on th...
Great to hear =) As a PlayStation owner and fan myself, while I don't think Microsoft are unprepared right now, there was news going around the internet that they were caught off-guard by Sony's early reveal, and that would make sense since it was practically at the beginning of the year, miles before E3.
As the writer of the article, I agree with you, I loved the game too, and I said as much in the opening statement :D This was about the narrative though, and video game narrative in general.
Definitely not to so short that you can finish it in one sitting. But too long and it can drag
True, and as the writer of the article, you do make a valuable point =) I just felt that there were a lot of things they could have conceded on, and unlike BioWare, they didn't basically redo/undo everything and have absolutely zero spine. I can believe that they were scared as well, it was a mountain of pressure to deal with, but they did see it through, and whether the game was great or not, there is a bit of merit in that :)
So true. Games have become so much simpler
I would also say that the audience in video gaming isn't mature enough. They spend way more time arguing amongst each other than trying to focus on what's progressive or amazing O_o
I personally agree, but we were very judgmental of the game since E3 already, and we didn't have high expectations for it. Disappointment can only arise if you're hyped/anticipating/excited for something right? Or expecting it to be great :) And of course, in Resident Evil and Max Payne's case, if it did a major disservice to itself or its series.
That's why we don't have it as a nominee.
Definitely agree for Corvo :/
You should check the winner :P
Spec Ops: The Line is a third person shooter, and we nominated it in that category yes :) As for The Darkness II, we try to take the top 5 nominees, and The Darkness II was very low on the pecking order compared to what we nominated.
Great stuff! :) It really skyrockets up as you get closer to the middle and especially the end, keep playing it and I hope you find it as awesome as we did :D
Yeah, we were stuck with a bit of a dilemma in the end, because all of our nominees had glaring faults either in SP or MP, so we thought it most fitting that the winner had to be the game that left the biggest/best impression on us and was the most memorable, and that played a big part in how we came to our decision :)...
We played it and reviewed it, and unfortunately thought it was really average, so our other nominees eclipsed it.
That's a good point. To make use of the gameplay vids and do more homwork. I watch a lot of trailers and gameplay Vids myself. I guess that's another problem with the review scores though. That with so many games given between 7's and 9's it's hard to tell what really stands out from the pack when you're looking for a game worth playing...
I do see many of these traits in games for older audiences. *cough* Diablo *cough* :P
Agree with you on Skyrim, Borderlands and Red Dead Redemption. Those games really did it get right
http://egamer.co.za/2012/10...
If you read this article over here, the Creative Director of Assassin's Creed actually said that there's no reason to stop after III
http://egamer.co.za/2012/10...
If you read this article over here, the Creative Director of Assassin's Creed actually said that there's no reason to stop after III
EDIT: Sorry forgot to click the reply button so double posted
Thank you! :D Happy to see you read it :)
That's a bit of a childish response. Nothing stops you or your friends from loving the game, and the article says that there's no problem with loving it.
But surely if you look at the sales figures, and the game's marketing and critical and fan reception, it clearly isn't doing too well, and these are issues we've got to address and talk about in games journalism. Would you rather want issues to be avoided, problems to be sugarcoated and publishers and dev...