For me I do:
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And zero lock assist, and toggle on scope / crouch. I think it'll switch the camera to the target for MP but it won't lock onto it if you set it that way. I prefer no lock assist. And yah, hard to go back to DS3 for shooters after Move.
Yah, melee if the only thing I have a little difficulty with in the game. Wish you could bind it to square or something.
Yah, definitely takes a steady head to play with, as well as being awake and alert. Accurate as hell after you get use to it.
And games with single player, co-op, and MP last the longest.
Dear god, I think you learn the difference between "their" and "there" in like 3rd grade or something. That and how to use a comma. The real "epic fail" is education system these days, they need to beat the knowledge into some people.
Yah, love a company that makes a broken game that you can easily get 500 kills in. I'd like them even more if they fixed their sh!t for a change.
There was an article about GG saying they felt co-op felt better with a friend sitting beside you and not online, as well as the resources going to maintain the co-op servers being put to better use for MP.
Edit: Also, people begged for co-op in general, and many doubted that the PS3 could even handle it. We did get co-op this time, though maybe online co-op will get patched in later on.
I've been playing DS2 MP as well as KZ3, and if you go through all the maps for each, you'll definitely see KZ3 wowing a lot more. Love the snow levels.
The whole time I've been playing it, I've yet to get any connection issues. Seeing as you're having trophy syncing issues and such, its probably a whole other problem besides just KZ3. Might want to see about your internet connection / ports / DMZing your PS3 to fix your problems.
Because its the most used map so you're getting thrown in since there's space for more players in it. Also, if you really want something different, go to map selection and pick something other than "ANY".
About corporate d!ck sucking, considering your avatar and name, go suck some "sea men" throw a tube like the pro you are :)
(South Park Sea People episode reference for those that don't know)
Yah, "The Killzone Fans Have Spoken", but you should give credit when its not your words. You never mentioned Alpha-Male22 at all in your editorial, so you saying fans have spoken can make it seem like you wrote those words and are speaking for all KZ fans.
You can make multiple turrets if you live long enough and your turret gets destroyed. Same thing with my medic being able to have 3 medi-droids or such, if one blows up, wait for the cooldown to end and you can pop another.
That's all taking into consideration that you're good enough to survive that time frame without being killed. The extra "lives" or such for your turret or such refill over time or such.
Also, if you want to move your placement of a t...
'Isn't it', not "doesn't it."
Of course he didn't try.
2 days ago, "question, I don't really care a lot for Killzone, but should all copies that are on shelves now come with a Socom code? Because I'll buy Killzone just for a Socom beta code."
So yah, he bought the game within 2 days, "played it online for 10-12 hours", probably didn't play the single player, and then sold it for 45 about a day later.
Also, he mentions "flaws" ...
Check the socom 4 site as the voucher says, they haven't set a date yet for the beta so of course it won't work just yet. It'll probably be sometime in March, seeing as they said check back the 28th for more info.
"after I was disappointing with the game"
And the English language is 'disappointed' with you.
The socom 4 beta invites came with every game, the super voucher was from the Helghast edition.
Most gamers will be playing it alone, so most likely.
Yah, they never heard of MAG or KZ3. As you said, god forbid they try something different, its not like everyone that uses Move in KZ3 is loving it...