Not just leave... shareholders would sue the C-suite for negligence/not managing the affairs of the business in the best interest of the shareholders.
I offer one solid reason never to play this game: always-online tethered single-player campaign. I will never support this crap!
I wish more games took advantage of the touchpad. There is so much potential for inventory management in, say, RPGs, as well as mouse emulation for RTSs.
My guess is that Sony would have to make an upfront payment to MLB that exceeds the value Sony believes The Show would bring to PS+.
Why would Sony want to cannibalize retail sales of The Show by putting it on a subscription service on day-one? It has been said time and time again: subscription services are a race to the bottom. Putting a title on such a service is not going to recoup the costs of making most modern AA+ games. In order for costs to be recouped (let alone a profit be made), game quality will have to suffer. Only MS can afford to bleed money like this. I am grateful that Sony continues to embrace tradit...
You mean destroyed it with this tethered single-player campaign BS... And only the first few levels of the third modern game were on the disc! I'll never support this crap at any price-point! They've lost me as a customer.
Awesome---I hope there's a release on disc!
I hope they release a definitive edition with the VR support on disc.
Absolutely!
Phil probably can't sign off on an acquisition this large by himself by MS's bylaws or charter or SEC agreement. Therefore, he may also not be empowered to negotiate with these trade agencies.
This is just patently false: the CPUs, memory architectures, and storage speeds are leaps above last gen systems.
Personally, I am sick oI hearing about Call of Duty, streaming, and cloud services. I think it has been a strategic mistake for Sony to focus so heavily on Call of Duty as justification for blocking this purchase. The bigger threat here is the transfer of so much IP to a company who has no real interest in nuturing and creating games, and has the means to take heavy long-term losses that will make fair competition difficult. This wealth of IP will underlie the back-catalog of Gamepass. Th...
I may be mistaken but I don't think teraflop calculations take into account memory bandwidth, only cores and clockspeeds. So, if in a real-world situation, you don't simply perform computations on processor-cached data; you also frequently have to transfer data across the memory bus, which delays computation and therefore reduces the effective teraflop rating.
Diablo IV's DRM and lack of offline campaign will harm its chances against its contemporaries.
Gamepass' worth is tantamount to a rental store offering a Grand Opening discount for a little while...
This is why I said "...not really support...". I'm concerned that while there may be a few physical releases, there won't be many. Contrast that with PSVR, which has around 200 physically-released games.
I'm commenting on a concern and hope to be pleasantly surprised. If Sony promises physical first-party releases and support for 3D movies, I'll still buy in.
Well, now that I know Sony will not really support physical game releases for PSVR2, I'm going to cancel my pre-order.
Yeah, Nyxus is right: this is a myth. Putting aside service games, DRM-tethered experiences, games with drip-fed content/episodic delivery, and a few very sloppy games, the vast majority of physical games actually can be played fine without zero-day patches. Are they fully optimized? Maybe not. But you can play them *well enough*. Sometimes, there's even advantage to playing those pressed versions (e.g. unlocked frame-rate). DoesItPlay is a great concept and site! With their guidan...
For me, this is not about having solid internet service, though that is a reasonable concern as well.
We are undergoing a cultural shift, not because there is consumer demand for such business arrangements, but because corporations have discovered new ways to squeeze greater amounts of money out of the consumer base. Microsoft, who is leading this charge in all of their businesses, is trying to convert the entire videogame industry into a perpetual revenue stream---subscriptions for...
I believe that Sony manufacturers their own consoles. Moreover, I thought I read at some point early in the generation that assembly is now >90% automated. They can build a PS5 in ~30 s (or in that ballpark).