Agreed. I don't think people understand that capital (or financing) is generally required upfront to fund the development of all these games. Funding in support of a large portion of their portfolio would be very expensive. That's a lot of risk and therefore difficult to come by. It's the same reason Konami doesn't just mobilize all their treasured IP. If these companies were sitting on $1B+ war-chests, they would be more capable.
No physical release --> no purchase---especially for a AAA title!
"We're so close to forcing upon you our revenue-stream vision. We've been drooling over this possibility for years. Even if you don't subscribe to GamePass, you'll soon have to subscribe to all of your gaming franchises. Should we call it 'Games 365'? We meant it when we said we would stop physical ownership and resalability. As we buy up more of the industry, we hope to make our software-as-a-service business model the new norm in gaming. Have we cloaked it well...
"We're so close to forcing upon you our revenue-stream vision. We've been drooling over this possibility for years. Even if you don't subscribe to GamePass, you'll soon have to subscribe to all of your gaming franchises. Should we call it 'Games 365'? We meant it when we said we would stop physical ownership and resalability. As we buy up more of the industry, we hope to make our software-as-a-service business model the new norm."
Framerate is not, itself, a measure of animation "smoothness". Animation of any average framerate can run smoothly or unsmoothly. To assess smoothness, one has to measure the time-rate-of-change (time-derivative) of the framerate.
How many of them will be playable off the disc for current gen, without any required download or patching? I'm guessing ~10%. SmartDelivery is only smart for MS; it screws the consumer. I'll buy all of these games for the PS5 because I want to support the principle of physical ownership and resalability of console games.
porkChop: Do you recall the Microsoft Zune? If not, or if it was before your time, let me illustrate my point through its example. The Zune was an early portable digital music player that Microsoft developed to rival the iPod and iTunes. It came with a digital storefront. Why do you think MS got into that business? Was it to produce the music? To nurture the music industry? What ever became of the Zune? Why wasn't/isn't MS producing content in the music industry?
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I think he said this to lower the bar for future expectations. I've said it time and time again: Microsoft has ZERO long-term interest in being a hardware or game developer. They want only to be a subscription/streaming storefront, siphoning their 30% from everyone else's effort. They're doing as little as possible every step of the way, hoping eventually to meet a critical mass of subscribers. They are not a gaming or entertainment company; they are a software-as-a-service cong...
Sony and Nintendo already hold their releases to a much higher standard; they release complete products on physical media that are very playable from Day 1.
What really confirmed my suspicions about the Xbox business model was Spencer's matter-of-fact statement that he considered Redfall (and suggesting future games as well) ready for retail release once its "creative effort had been more-or-less realized", not because development had finished. He basically said that a buggy mess would (may?) be addressed in a manner similar to service games such as Sea of Thieves (patching over a period of time). It is abundantly clear that it is...
"Most of you have absolutely no idea what you’re talking about."
OP then proceeds to demonstrate complete ignorance about a major socioeconomic topic such as communism.
OP then proceeds to oversimplify and disentangle market competition from market health, as though the ends justify the means, regardless of the collateral damage.
Microsoft is bad for this industry because they long ago abandoned any role in nurturing and culti...
Your response is ridiculous. Internet is not and should not be important for a offline story-based single-player experience, especially one that is a physical release. Unlike electricity, which is an actual required resource to run the game, internet is only a requirement because the publisher is selling an incomplete product. Regardless of your access to internet, it is unacceptable and unethical practice to sell incomplete products. Period.
False equivalence.
They are obsessed with the profitabilty of software-as-a-service; acting as distributor while siphoning a cut from the content providers. Windows and Office have little room for growth now. They previously failed to cement themselves in the downloadable music sector; Steam was faster to market for PC games; and Netflix has demonstrated the promise of subscriptions. Console gaming is the last market where MS can still hope to achieve dominance.
It's really best for th...
I'd be more than happy to pay a slightly higher price for multi-disc games. I'd give them another $5 (exceeding the disc cost) to defray the lost sales of those who opt not to buy physically as a result of the immense burden disc-swapping places upon them.
False! The vast majority of disc-based games, at least on Playstation systems, are playable without further download. They may be a bit rough but are generally playable. The number of exceptions were limited generally to service games in the PS3 era. Only Xbox Series games profoundly suffer this problem because SmartDelivery is only smart for MS, since the discs contain at best the Xbox One builds. Finally, this notion that physical games can be reclaimed is absolutely absurd; no law enf...
When are people going to get it through their heads that Microsoft has ZERO long-term interest is being a hardware and game developer? They want only to be a subscription/streaming storefront, siphoning their 30% from everyone else's effort. They're doing as little as possible every step of the way, hoping eventually to meet a critical mass of subscribers.
Well, given that a second disc would cost them only another dollar or so, EA has lost my purchase. I've got plenty of games in my backlog; they just made it easy for me to keep my money.
Debt is not inherited by kin; it would become a liability of his estate.
FYI: Xbox One X only supports ~50 OG Xbox games via BC.