I'm also still hoping to see that game again. Looked really cool.
With the technical knowledge they have at CDPR I'm sure there's a TON of work being done on the Engine to really make it into what they want from it.
YES YES YES
Astro Bot is a lesson.
You can't make every game a massive 5+ year gamble. We need smaller games to fill voids and to develop personality for the system.
Shuhei recently said that the remasters are there to fund larger projects but small games can do that too.
It's the same strategy Nintendo has held. Most their teams are around 60 people and they always have gameplay first. They get to try a lot of things, have the time and resources to...
They're looking pretty close on my 4k monitor too
I'm looking forward to it but if it's more than $70 I can wait.
We'll see a new Headset before a new Deck.
It's been 4 full years and it's still a little annoying to navigate the Dashboard, it's a step back from the PS4 by far.
On PS4 you can double tap to go back and forth between the Dash and your game. On PS5 a double tap brings up an irrelevant card, on PS5 you MUST navigate back to the app icon on the Dash or you the 'quick' menus switcher, both require navigation and multiple button presses.
This also includes the headache of powering down the system.
...
vile
I would pay money to unlock an emulator without question, even if I didn't use it often.
>:( come on Sony. Give us the goods.
For how inFamously difficult the PS3 was to program for the RPCS3 emulator is shockingly well made running nearly every game near perfectly and with enhanced rendering. (sorry for the way I'm writing, literally listening to Digital Foundry rn)
I guess this is good for someone but I found the choices REALLY strong in the games. They also don't really matter for any large multi-game plots so I don't see the issue. Maybe it's a little different in Shadows. At least in the past tho all that mattered in canon is the male or female choice being "Canon" and even then it really doesn't come up enough to actually matter. Just enjoy the games how you want to, they honestly give the player a ton of options in these g...
Dark Souls 2, Darksiders 2, Dead Space 2, Death Stranding 2, Shin Megami Tensei: Devil Survivor 2
4 writers isn't even a lot tho.
a worldwide release is SO big given the series' history.
If the world has to be how it is because they wanted you to be able to simulate 10,000 potatoes at a time then they did a bad job making a game.
They didn't make engine choices based on gameplay they made them for some strange ego.
Yeah, it could use a change up. They're really fun to co-op but some change would be good.
@gold_drake HLTB lists Main Story as 48 hours. which is still pretty long, you can play God of War Ragnarok with almost every side quest done in that time. Without the unnecessary dungeons it'd be significantly more manageable for a casual replay. I get that for this game they wanted a dungeon to cap the end of each area, it makes sense structurally and for how much work that's required to make each one. There's just a heavy cost of inconsistent enjoyment. Peaks and valleys are he...
As much as I like Rebirth, I think it's got a problem with long dungeons, dungeons that are pretty forced in and don't have enough fun parts of them to justify the time spent. I'd like to replay Remake and Rebirth at some point but that means sinking in a LOT of time. Ideally it would be possible to mod a version that's leaner, cutting some dungeons altogether. Historically that'd just be replacing an event trigger but I don't know how doable that would be with a moder...
I'm sure of the people who's really played it the number of haters is remarkably low
22 dollars!